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Project to test C#10 features in Unity(ofc oficially not supported)

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TestC#10Proj


This is a very very test project to see which C# 10 features work in Unity 6. Features that was tested:

  • File scoped namespaces
  • Global usings
  • Constant interpolated strings
  • CallerArgumentException attribute
  • Records (record struct)
  • Improved pattern matching

All of them work fine in Editor, Mono and IL2CPP😎

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Project to test C#10 features in Unity(ofc oficially not supported)

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