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PointCloud-PlaceMarkers: prefab position is wrong in 2017.x #49

@unitycoder

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@unitycoder

seems to work in 5.6.x..but in 2017.x the placed prefab is not in correct position.

temporary fix, open PlaceMarkers.cs

// find line
var go = Instantiate(prefab, pos + offset, Quaternion.identity) as GameObject;

// add this after that line
go.transform.position = pos+offset;

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