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45 changes: 44 additions & 1 deletion README.md
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[![NuGet](https://img.shields.io/nuget/v/Unity.Microsoft.DependencyInjection.svg)](https://www.nuget.org/packages/Unity.Microsoft.DependencyInjection)

# Unity.Microsoft.DependencyInjection
Unity extension to integrate with Microsoft.Extensions.DependencyInjection compliant systems
Unity extension to integrate with [Microsoft.Extensions.DependencyInjection.Abstractions](https://github.com/aspnet/DependencyInjection) compliant systems

## Get Started
- Reference the `Unity.Microsoft.DependencyInjection` package from NuGet.
```
Install-Package Unity.Microsoft.DependencyInjection
```

## First way:
- In the `WebHostBuilder` add `ConfigureServices(services => services.AddUnity())` method

```C#
public static IWebHost BuildWebHost(string[] args) =>
WebHost.CreateDefaultBuilder(args)
.ConfigureServices(services => services.AddUnity())
.UseStartup<Startup>()
.Build();
```
- Add method to your `Startup` class
```C#
public void ConfigureContainer(IUnityContainer container)
{
container.RegisterType<IMyService, MyService>();
}
```

## Second way:
- In the `ConfigureServices` method of your `Startup` class...
- Register services from the `IServiceCollection`.
- Build your container.
- Call `ConfigureServices` extension on `IUnityContainer` and return it.

```C#
public IServiceProvider ConfigureServices(IServiceCollection services)
{
services.AddMvc();

var container = new UnityContainer();

container.RegisterType<IMyService, MyService>();

return container.ConfigureServices(services);
}
```
15 changes: 15 additions & 0 deletions src/ServiceCollectionExtensions.cs
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using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Extensions.DependencyInjection;

namespace Unity.Microsoft.DependencyInjection
{
public static class ServiceCollectionExtensions
{
public static IServiceCollection AddUnity(this IServiceCollection services, Action<IUnityContainer> configurationAction = null)
{
return services.AddSingleton<IServiceProviderFactory<IUnityContainer>>(new ServiceProviderFactory(configurationAction));
}
}
}
33 changes: 33 additions & 0 deletions src/ServiceProviderFactory.cs
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using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Extensions.DependencyInjection;

namespace Unity.Microsoft.DependencyInjection
{
internal class ServiceProviderFactory : IServiceProviderFactory<IUnityContainer>
{
private readonly Action<IUnityContainer> _configurationAction;

public ServiceProviderFactory(Action<IUnityContainer> configurationAction = null)
{
_configurationAction = configurationAction ?? (container => { });
}

public IUnityContainer CreateBuilder(IServiceCollection serviceCollection)
{
var unityContainer = new UnityContainer();

unityContainer.Configure(serviceCollection);

_configurationAction(unityContainer);

return unityContainer;
}

public IServiceProvider CreateServiceProvider(IUnityContainer unityContainer)
{
return new ServiceProvider(unityContainer);
}
}
}