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Release v0.13.3

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@github-actions github-actions released this 25 Jun 13:09
· 4 commits to develop since this release

Untold Engine v0.13.3 is now available.


Getting Started

Clone the repository and run the demo project:

git clone https://github.com/untoldengine/UntoldEngine.git
cd UntoldEngine
swift run untoldsandbox

This will build the engine and launch the demo using Swift Package Manager.


Blender Add-on

This release includes the Untold Engine Blender add-on as a downloadable release asset:

untold_exporter.zip

Install it in Blender:

  1. Download untold_exporter.zip from this release.
  2. Open Blender.
  3. Go to Edit > Preferences > Add-ons.
  4. Click Install... and select untold_exporter.zip.
  5. Enable Untold Engine Exporter.

The add-on adds:

  • File > Export > Untold (.untold)
  • File > Export > Untold Animation (.untold)
  • File > Export > Untold Tiled Scene

For texture baking and compression dependencies, see:
https://github.com/untoldengine/UntoldEngine/blob/develop/docs/API/UsingBlenderAddon.md


Getting Started

To create your own project/game using the Untold Engine, see:

https://untoldengine.github.io/UntoldEngine/API/GettingStarted/


Documentation & Resources

Repository:
https://github.com/untoldengine/UntoldEngine

README:
https://github.com/untoldengine/UntoldEngine/blob/develop/README.md

GitHub Discussions:
https://github.com/untoldengine/UntoldEngine/discussions


Changes in this Release

🐞 Fixes

  • [Patch] Add vision light probes (b2d1ff9…)
  • [Patch] Added xr light probe contribution factor (708c22d…)
  • [Patch] Add virtual light (c1cf311…)
  • [Patch] Updated Engine API v2 (d9c6e57…)
  • [Patch] processAnchoredPinchDragLifecycle now supports dragPlane (be493f2…)
  • [Patch] Implemented the recursive material opacicty fix (adea187…)
  • [Patch] Added support for drag-snapping (f4f4647…)
  • [Patch] Route XR lighting through rendering settings (9bfe031…)
  • [Patch] Serialize XR ARKit provider runs (7b5f115…)
  • [Patch] Added light portal diagnostics (c0176bc…)
  • [Patch] Harden recursive material updates and clarify drag constraints (76d4ecc…)
  • [Patch] Fixed animations linkage with multiple meshes (cf4ce4a…)
  • [Patch] Added support for additional input keys (cc8cf09…)