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v2.2.1 — pack fixes
- pack --entry pointing at a Script/LocalScript now runs its body closure
directly instead of erroring through the ModuleScript-only require polyfill
(Scripts aren't requirable).
- DataModel-rooted bundles bind `game` to the reconstructed tree: absolute
paths like game:GetService("X"):WaitForChild("Y") resolve against the bundle,
with GetService/FindService served from the reconstructed services and
everything else delegated to the host game; missed child lookups fall through
to the matching real instance. Standalone (non-DataModel) bundles unchanged.