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Fix container not showing on reconnect#114

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utkarshdalal merged 1 commit intomasterfrom
close-container-after-minute
Aug 19, 2025
Merged

Fix container not showing on reconnect#114
utkarshdalal merged 1 commit intomasterfrom
close-container-after-minute

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@utkarshdalal
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@utkarshdalal utkarshdalal commented Aug 19, 2025

Summary by CodeRabbit

  • Bug Fixes

    • Prevents unintended navigation and dialogs after logon when an environment is already active.
    • Reuses an existing display server to avoid unnecessary reinitialization.
    • Resets GPU textures after surface recreation to prevent rendering artifacts or blank visuals.
    • Improves stability when resuming, reducing crashes and flicker.
  • Refactor

    • Streamlined initialization flow to prefer existing runtime environments when available, reducing setup overhead and improving responsiveness.

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coderabbitai bot commented Aug 19, 2025

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Review failed

The pull request is closed.

Walkthrough

Adds guards to skip navigation and environment re-init when an existing xEnvironment is present. XServerScreen now reuses an existing XServer and bypasses environment setup if available. Removes prior environment-shifting path. Renderer resets textures on surface creation via new Texture.invalidate and DrawableManager.all, invalidating all drawables before requesting a render.

Changes

Cohort / File(s) Summary of changes
Auth/navigation guard
app/src/main/java/app/gamenative/ui/PluviaMain.kt
Wrapped the logon-success navigation/dialog logic with a check to run only when PluviaApp.xEnvironment == null. Skips navigation and dialogs if environment exists.
XServer reuse and environment gating
app/src/main/java/app/gamenative/ui/screen/xserver/XServerScreen.kt
Attempts to reuse an existing XServer from PluviaApp.xEnvironment; otherwise constructs a new one. Executes container/environment initialization only when xEnvironment is null. Removes the environment-shifting path. Passes the chosen server into XServerView.
Rendering reset on surface recreation
app/src/main/java/com/winlator/renderer/GLRenderer.java, app/src/main/java/com/winlator/renderer/Texture.java, app/src/main/java/com/winlator/xserver/DrawableManager.java
GLRenderer: on surface creation, locks drawable manager, invalidates textures for all drawables and the root cursor, updates scene, and requests render. Texture: adds invalidate() to reset allocation flags. DrawableManager: adds all() accessor exposing internal SparseArray<Drawable>.

Sequence Diagram(s)

sequenceDiagram
  participant User
  participant XServerScreen
  participant PluviaApp
  participant XServerComponent
  participant XServerView

  User->>XServerScreen: Open XServer screen
  XServerScreen->>PluviaApp: Check xEnvironment
  alt xEnvironment is null
    XServerScreen->>XServerScreen: Init container/env
    XServerScreen->>XServerScreen: Create new XServer
  else xEnvironment exists
    XServerScreen->>XServerComponent: Get existing XServer
  end
  XServerScreen->>XServerView: Provide xServerToUse
Loading
sequenceDiagram
  participant GLSurface
  participant GLRenderer
  participant XServer
  participant DrawableManager
  participant Drawable
  participant XServerView

  GLSurface->>GLRenderer: onSurfaceCreated()
  GLRenderer->>XServer: get drawableManager
  GLRenderer->>DrawableManager: all()
  loop each drawable
    GLRenderer->>Drawable: getTexture().invalidate()
  end
  GLRenderer->>Drawable: Invalidate root cursor texture
  GLRenderer->>GLRenderer: updateScene()
  GLRenderer->>XServerView: requestRender()
Loading

Estimated code review effort

🎯 4 (Complex) | ⏱️ ~60 minutes

Possibly related PRs

Poem

In moonlit bits I twitch my ears,
Reusing servers, clearing smears—
Textures reset, a fresh-drawn sky,
No double-boot to hopify.
Guarded paths, I bounce with cheer,
One hare, one render, crisp and clear. 🐇✨

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📥 Commits

Reviewing files that changed from the base of the PR and between 74b9b3a and 76a7e69.

📒 Files selected for processing (5)
  • app/src/main/java/app/gamenative/ui/PluviaMain.kt (1 hunks)
  • app/src/main/java/app/gamenative/ui/screen/xserver/XServerScreen.kt (2 hunks)
  • app/src/main/java/com/winlator/renderer/GLRenderer.java (2 hunks)
  • app/src/main/java/com/winlator/renderer/Texture.java (1 hunks)
  • app/src/main/java/com/winlator/xserver/DrawableManager.java (1 hunks)
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@utkarshdalal utkarshdalal merged commit beee690 into master Aug 19, 2025
0 of 2 checks passed
@utkarshdalal utkarshdalal deleted the close-container-after-minute branch August 19, 2025 12:50
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