PPP Assignment 2 Super Stardust HD Prototyping
Super Stardust © by Housemarque
https://github.com/v0q/PPP_Assignment2
qmake
make clean
make
./super_stardust
If the ship is moving sideways (rotated 90 degrees),
Remove the #ifdef LINUX ... #endif (leave what's in
DARWIN defs in the code). This was a bit of a hacky
solution where on the uni machines the models and texture
coordinates were rotated 90 degrees and I wasn't able to
figure out what was wrong within the time limit.
The places where this hacky solution is used are:
Player.cpp - lines: 56 - 63
Player.cpp - lines: 118 - 122
World.cpp - lines: 43 - 50
Moving:
Game Controller
Left stick to move
Right stick to aim and fire
W - up
S - down
A - left
D - right
SPACE - shoot
LEFT ARROW - turn aim ccw
RIGHT ARROW - turn aim cw

