v2.1.0-beta.5
Pre-release
Pre-release
·
2 commits
to main
since this release
Patch Changes
- a9b134b: Extend the measurement tool to lines and points, not just meshes.
snapToVertexnow snaps line hits to the nearer endpoint of the struck segment and point hits to
the struck vertex, in addition to the existing mesh triangle-vertex snapping. Hits without usable
vertex indices (e.g. fatLine2) still fall back to the raw point.- Line and Points raycast thresholds are raised per-pick, scaled by the view distance, so thin lines
and points are actually clickable at any zoom instead of being nearly impossible to hit with the
default ~1-unit threshold.