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v1.1.7 Release

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@vexsyx vexsyx released this 26 Dec 06:31
· 123 commits to main since this release

1.1.7 Release - Performance & Feature Update

Added

  • OBS Integration: Added full OBS support to the "Record Rare Biomes" setting. Users can now input OBS WebSocket connection info to use OBS for high-quality recordings. If the connection fails, the app will automatically fall back to the built-in recorder.
  • Discord RPC: Your current status (e.g., current aura equipped/in main menu) and biome activity can now be displayed directly on your Discord profile via Rich Presence without needing a bootstrapper.
  • Anti-AFK System: Introduced a new experimental setting to prevent Roblox from kicking you for inactivity while the game is tabbed out (this sometimes doesn't work, I tried my best).
  • Stats Management: Added an "Add Missing Stats" button to manually add entries from previous logs (after a certain date) to ensure your collection data is accurate.
  • Rank Overriding: Added rank override support for aura data (e.g., Star Auras or Oppression) to ensure the correct rarity hierarchy is displayed in the aura filter and webhook messages.
  • Reminders: Added a Reminders system for Strange Controller and Biome Randomizer. You can customize the duration for each reminder, but the defaults are 20 mins and 30 seconds for SC and 35 mins and 30 seconds for BR.

Fixed

  • Memory & Performance:
    • Massive Memory Leak Fix: Resolved a major issue where memory leaks would accumulate when starting and stopping the detector multiple times within a single session.
    • Fixed a critical bug where new biome entries would corrupt the saving/loading of the stats file.
  • Detection & Logic:
    • Snipe Protection: Fixed a logic error where Snipe Protection would trigger and stop the detector, but the rare biome notification would still be sent.
    • Server Leave Detection: Reworked to work reliably without FastFlags; it no longer incorrectly counts standard disconnects.
    • Fixed an issue where Biome History was not being reset when starting/stopping the detector.
  • Webhook & Connection:
    • Switched startup/shutdown webhooks (and all other independent requests) to the Webhook Queue system for better reliability.
    • Resolved multiple errors within the Webhook Queuing system.
    • Improved Auto Reconnect error handling and fixed window management issues during the reconnection process.

Changed

  • System Tray Rework: Completely redesigned the System Tray menu for a cleaner look and better accessibility.
  • Aura Processing: Reworked the entire aura processing backend to fully support the new rare biome systems in Sol's RNG.
  • UI/UX Improvements: Improved the Aura Filter sorting and general interface flow.
  • NPC/Tips Detection: Temporarily disabled NPC detection and Tips Blessing detection.
  • Embed Adjustments: Removed "Public Server Link" from embeds containing Private Server links until a more robust system is implemented.

Note: There are additional minor changes and features included in this release that were not explicitly mentioned here due to being unrecorded during development.