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▶ vg path / tree / map — hubs, areas, oddities (docs) #227
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▶ Run the interactive CLI simulator →
Real recorded runs. Path, tree, map, hubs, areas, oddities. No signup.
Look how clean this is
How A reaches B. What a node calls. The bird's-eye map. Watch it run.
Same views — the Example use cases on vg path, vg tree, and vg map / hubs / areas / oddities. The CLI home is vibgrate.com/cli. The graph loop is vibgrate.com/graph.
Path — shortest chain between two hubs
Tree — what a node calls
Insights — map, hubs, areas, oddities
Notice: path is the shortest chain; tree is depth-bounded and cycle-safe; map / hubs / areas / oddities are read-only overviews. Watch the player — do not paste a path or hub list here.
New here? Getting started with Vibgrate CLI. More: find a path, explore the call tree, find hubs, discover areas.
— Vibgrate maintainers
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