Implements fast algorithm for approximation 1/Sqrt(x) from Quake III Arena.
Useful for normalization of vectors, e.g.
uses
dq_rsqrt;
...
R := q_rsqrt(Sqr(X) + Sqr(Y) + Sqr(Z));
X := X * R;
Y := Y * R;
Z := Z * R;| Name | Name | Last commit date | ||
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