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Autolang

Script which automatically generates gitbm localization by using the minecraft language files.

Installation

  • Install yarn
  • yarn install

Running

yarn run gen --lang=<code> --mcversion=<version> --location=<dir> --out=<dir>

  • --lang - language code
  • --mcversion - minecraft version
  • --location - root .minecraft directory (default: $HOME/.minecraft)
  • --out - out directory (default: ./out)
  • --template - template location (default: ../../template/lang.json)

Languages

✔️ ✖️
Verified Looks okay Does not work
  • en_gb ✔️
  • ru_ru ✔️
  • zh_cn ✔️
  • zh_tw
  • ja_jp
  • fr_fr
  • es_es
  • de_de
  • uk_ua ✖️ (grammar: з/із/зі)

Notes

  • The version of the game specified needs to be launched at least once on the computer, so the assets are downloaded
  • en_us cannot be used as langugage code (does not exist in assets)

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Shared GITBM autolang module

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