A pure HTML/CSS/JS supermarket deli work simulator prototype.
This first public build focuses on the core systems requested:
- Customer counter with numbered tickets and generated requests
- Collapsible horizontally scrolling deli case
- Salad case service
- Separate meat and cheese slicers with top/blade/stack interaction zones
- Product depletion and slicer cleanliness consequences
- Hobart-inspired scale/tagging interface with tabbed product code menu
- Ziploc bagging and order handoff
- Kitchen and walk-in fridge views
- Fridge restocking drag targets
- Clock, shift schedule, closing checklist, and trouble log
Real workplace PLU/product codes should be added locally by editing products in game.js. The public prototype uses placeholder demo codes so no real deli data is published by accident.
npm test
python3 -m http.server 4174