vsfuwei
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MixedRealityCompanionKit
MixedRealityCompanionKit PublicForked from microsoft/MixedRealityCompanionKit
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
C#
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webrtc-uwp-sdk
webrtc-uwp-sdk PublicForked from webrtc-uwp/webrtc-uwp-sdk
Recursively clone this repo to obtain all the source code needed to build WebRTC for UWP
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WebRtc
WebRtc PublicForked from mstachyra/WebRtc
WebRTC project with ASP.NET Core SignalR, Web + UWP
C#
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spacecraft_demos
spacecraft_demos PublicForked from tangeping/spacecraft_demos
spacecraft_demos base on kbengine
C#
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VRTK
VRTK PublicForked from ExtendRealityLtd/VRTK
A productive VR Toolkit for rapidly building VR solutions in Unity3d.
C#
Repositories
- Legends-Of-Heroes Public Forked from 594270461/Legends-Of-Heroes
A battle of balls game, lol style. 基于ET 8的双端C#(.net7 + Unity3d)多人在线英雄联盟风格的球球大作战。
vsfuwei/Legends-Of-Heroes’s past year of commit activity - cc_unity_tools_URP Public Forked from soupday/cc_unity_tools_URP
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity URP Pipeline.
vsfuwei/cc_unity_tools_URP’s past year of commit activity - o3de Public Forked from o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
vsfuwei/o3de’s past year of commit activity - Deer_GameFramework_Wolong Public Forked from It-Life/Deer_GameFramework_Wolong
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具
vsfuwei/Deer_GameFramework_Wolong’s past year of commit activity - MediaPipeUnityPlugin Public Forked from homuler/MediaPipeUnityPlugin
Unity plugin to run MediaPipe graphs
vsfuwei/MediaPipeUnityPlugin’s past year of commit activity - UnityTutorials-RTS Public Forked from MinaPecheux/UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
vsfuwei/UnityTutorials-RTS’s past year of commit activity - uLipSync Public Forked from hecomi/uLipSync
A MFCC-based LipSync plugin for Unity using Burst Compiler
vsfuwei/uLipSync’s past year of commit activity
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