Fork of remote_lua_loader
Automatically loads UMTX, ELF Loader, and your ELF payloads. Supports PS5 firmware up to 7.61.
- Create a directory named
ps5_lua_loader. - Inside this directory, place your ELF payloads and an
autoload.txtfile.- In
autoload.txt, list the ELF filenames you want to load (one per line).
Filenames are case-sensitive - make sure the names exactly match your ELF files. - You can add lines like
!1000to make the loader wait 1000ms before sending the next payload.
- In
- Put the
ps5_lua_loaderdirectory in one of these locations:- In the root of a USB drive
- In the internal drive at
/data/ps5_lua_loader - In the game’s savedata folder
- Import savedata to your game:
Follow the steps in SETUP.md to prepare and import the savedata for your Lua-compatible game.
Currently this loader is compatible with the following games:
| Game Title | CUSA ID | Notes |
|---|---|---|
| Raspberry Cube | CUSA16074 | |
| Aibeya | CUSA17068 | |
| Hamidashi Creative | CUSA27389 | |
| Hamidashi Creative Demo | CUSA27390 | Requires latest firmware to download from PSN |
| Aikagi Kimi to Issho ni Pack | CUSA16229 | |
| Aikagi 2 | CUSA19556 | |
| IxSHE Tell | CUSA17112 | |
| Nora Princess and Stray Cat Heart HD | CUSA13303 | Requires manual loading of savegame (rename save9999.dat to nora_01.dat) |
- shahrilnet – creator and maintainer of the original remote_lua_loader
- excellent blog post where most of the ideas of lua primitives are taken from
- flatz - for sharing ideas and lua implementations
- null_ptr - for helping to develop umtx exploit for PS5 & numerous helps with the loader development
- gezine - for sharing the vulnerable games & ideas
- specter & chendo - for webkit implementations which i refer a lot
- al-azif - parts and information grabbed from his sdk, aswell as from his ftp server
- horror - for the notification popup and ftp server payloads
- everyone else who shared their knowledge with the community