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Addon for warband.pro. Answers "who do I play tonight" with real data.
Problem: Blizzard API gives 14 fields per character. No bags, bank, Warband bank, gold, currencies, vault, lockouts. This addon reads them in-game, exports one string, Warband.pro imports it.
Retail Midnight 12.1 only. No network calls. Lightweight.
- GitHub Releases: warband-pro/addon Releases — works now
- CurseForge: Warband.pro Companion (ID 1660174) — uploaded, page 404s until moderation clears
- Wago: Warband.pro Companion (ID RNLkzbGo) — project exists, no file uploaded yet
- WoWInterface: no project yet
Install -> Log characters -> /warband -> Ctrl+C -> Warband.pro Import -> Done
GitHub Releases -> WarbandPro-v1.x.x.zip -> unzip to _retail_/Interface/AddOns/
Store links above are the goal, not the current state. Use Releases until CurseForge moderation clears.
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/warbandopens panel, auto-selected -
Ctrl+Ccopieswb1!...(4-7 KB for 6 characters) - Warband.pro: hotkey
ior click[ Sync / Import ]-> preview -> confirm
Single-character: /warband copy current
Debug: /warband status, /warband clear <name>
Bags, bank bags, reagent bank, Warband bank, gold, currencies with caps, professions, mail count, auctions count, lockouts per boss, keystone, vault rows, consumables cache.
Skipped v1: Equipment (API has it), mounts/pet/toy full list, full recipe list, guild bank.
You play normally. Addon snapshots on bag/bank/currency/vault events, throttled 0.5s. No extra step. Saturday you paste once, get 0-6 current. Missing characters stay stale, not deleted.
Nine Lua files: WarbandPro.toc, Init.lua, Store.lua, Scan.lua, Instances.lua, Bundle.lua, Export.lua, UI.lua, Vendor/LibDeflate.lua
- Install details -> Installation
- In-game UI -> Usage
- Second-monitor flow -> Warband-Integration
- Site import -> Import
- Wire spec -> Contract
- Staleness -> Staleness
- FAQ -> Troubleshooting
Maintained alongside Warband.pro App and Addon. Syncs on push. Companion for Warband.pro. MIT. Draft version 0 until CurseForge live.
Start
Integration
Internals