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Hempdustry 2 has three plants you can grow: Purple Kush, Lemon Haze and Beldía. This page puts them side by side — their shape, where they grow, how fast, what a harvest gives and what each does when smoked — so you can pick the right one for the job. How to actually grow them is on Growing Hemp and Indoor Growing; where to find seeds is on Finding Hemp.
On this page: At a glance · Purple Kush · Lemon Haze · Beldía · The harvest, side by side · Smoked · Strains with no plant · IDs
Everything here is the same on Minecraft 26.3, 26.2, 1.21.11 and 1.21.1, on Fabric and on NeoForge, except what is marked Minecraft 26.2 and 26.3.
|
Purple Kush |
Lemon Haze |
Beldía (new in 2.1) |
|
|---|---|---|---|
| Grown height | 2 blocks | 3 blocks | 2 blocks |
| Looks | short and bushy; dark grey-green leaves with purple in them | tall and lanky; bright lime green | Purple Kush's shape in pale, sun-bleached lime, flecked with frost; white pistils turning amber when ripe |
| Plant on | farmland, a Grow Pot or a Hydro Tray | farmland, a Grow Pot or a Hydro Tray | sand (or red sand, or any mod's sand) with water within 4 blocks — never farmland; or a Grow Pot or a Hydro Tray |
| Room above it | 1 free block from stage 4 | 1 free block from stage 4, 2 from stage 6 | 1 free block from stage 4 |
| Seed to ripe, best field | about 24 minutes — wheat's pace | about 32 minutes — a third slower | about 24 minutes |
| Harvest (untrimmed, before bonuses) | 2 buds · 5 leaves · 2 stems · 3 seeds | 2 buds · 3 leaves · 4 stems · 3 seeds | 2 buds · 5 leaves · 1 stem · 3 seeds |
| Good at | leaves (cannabutter, the Sifting Box) | stems (fibre, canvas, the whole cloth chain) | the Sifting Box: each bud counts double |
| Found wild | Wild Purple Kush — jungles, swamps, plains, lush caves | Wild Lemon Haze — savannas, sunflower plains, badlands | the ripe plant itself, on desert riverbanks and shores |
| Smoked | Resistance; costs Mining Fatigue | Speed and Haste; costs Weakness | Mirage: Invisibility, then Blindness as you exhale |
The three are told apart by their shape and by what they give you, never by a claimed difference of feeling (Design Notes has the reasoning). Buds and seeds come off every plant in the same numbers; what changes is leaves against stems, and what the buds do.

Purple Kush Seeds ·
Purple Kush Buds
The short, leafy one, and the easiest to start with. It grows at exactly the pace of vanilla wheat, stands two blocks tall when grown, and gives the most leaves of the three — five a plant before any bonus — which is what the Decarboxylator and the Sifting Box like to eat.
Smoked, it makes you hard to hurt and slow to dig: Resistance, against Mining Fatigue and Hunger.
Kush is the Hindu Kush, the mountains that made hashish. In real plants that carry the genes, purple comes from pigments that cold nights bring out, and says nothing about strength — which is the mod's own rule, too: colour never means potency.
Lemon Haze Seeds ·
Lemon Haze Buds
The tall, slow one. It grows a third slower than Purple Kush, wants three blocks of room, and pays out in stems rather than leaves — four a plant — so it is the strain to grow for Hemp Fiber and canvas. A Lemon Haze boxed in under a low ceiling stops growing and waits (see Headroom).
Smoked, it makes you fast and quick with a pickaxe: Speed and Haste, against Weakness and Hunger.
Haze was bred around 1970 from slow-flowering equatorial plants, which is the in-game reason it is tall, slow and found in the sun belt. Lemon is limonene.
New in 2.1.
Beldía Seeds ·
Beldía Buds
Beldia — "of the country" in Moroccan Arabic — is the traditional landrace of the Rif mountains, the plant Moroccan hash was made from. Moroccan hash is dry-sifted, beaten over fabric rather than rubbed by hand, so Beldía is the plant grown for the Sifting Box: each of its buds counts twice there, so four buds fill a batch where any other strain needs seven (Hash and Concentrates).
- It grows on sand, never on farmland: plain sand, red sand, or any mod's sand (not suspicious sand), with water within farmland's own reach — four blocks out, level with the sand or one block above. A seed on dry sand is refused and stays in your hand. It also grows in a Grow Pot or a Hydro Tray, anywhere.
- Take its water away and it stops growing, but it never dies. Bone meal is refused (and kept) until the water is back.
- It is Purple Kush's shape and pace, with one stem a plant instead of two.
- It is drawn in its own colours and does not take the biome's grass colour, so a desert's olive grass never turns it to straw.
- Wild Beldía is not a separate plant: it is the ripe crop, standing on sand beside water in deserts. Break it for a full harvest — and shear it first, for a chance of charas (Growing Hemp).
Smoked, it is Mirage: Invisibility on the hit, then Blindness for a moment as you breathe out, and Hunger. The smoke is harsh, too — you cough twice as often. It is for slipping past things, not for fighting them.
What a ripe plant gives when broken, before any trimming or lamp bonus. Every count gets a small random bonus on top even without Fortune, and Fortune makes the bonus bigger.
|
|
|
|
Bonus on top: average without Fortune → with Fortune III | |
|---|---|---|---|---|
| Buds | 2 | 2 | 2 | +0.4 → +1.0 (at most +2 without Fortune) |
|
|
5 | 3 | 5 | +0.9 → +1.8 (at most +3) |
|
|
2 | 4 | 1 | +0.9 → +1.8 (at most +3) |
| Seeds (its own strain) | 3 | 3 | 3 | +1.2 → +2.4 (at most +3) |
| Average total, no Fortune | 15.4 | 15.4 | 14.4 |
What moves those numbers — all explained on Growing Hemp and Indoor Growing:
- Trimming with shears while it grows: +1 bud and −1 leaf at harvest per trim (the leaf is handed to you early), up to two trims.
- Rubbing a ripe plant with shears: one leaf now instead of at harvest, and a 1 in 4 chance of Charas.
- A Grow Pot or a Hydro Tray: one stem fewer.
- Light: a Grow Lamp overhead the whole way gives +2 buds and +1 leaf; other bright lamps +1 bud and +1 leaf; glowstone and the like an even chance of +1 bud.
- Stress: one bud fewer, two extra seeds, and buds that can spoil into Schwag.
- An unripe plant, broken, gives back one seed.
- Minecraft 26.2 and 26.3: powdery mildew, which a plant under a roof can catch, gives each bud a 1 in 4 chance of coming off as Schwag (Indoor Growing).
The exact formula, for the curious
Each count is its base number plus a binomial bonus: a number of trials, each with a fixed chance of adding one. The trials are a fixed number plus your Fortune level, so Fortune adds trials rather than multiplying anything.
| Trials | Chance per trial | |
|---|---|---|
| Buds | 2 + Fortune level | 20% |
| Leaves | 3 + Fortune level | 30% |
| Stems | 3 + Fortune level | 30% |
| Seeds | 3 + Fortune level | 40% |
The bonus buds from a lamp, the stressed plant's two extra seeds and the lamp's extra leaf get no bonus of their own. The whole table is a plain loot table, data/hempdustry/loot_table/blocks/<crop>.json, so a datapack can change it.
A short summary; How smoking works has the levels, durations and odds.
| Helps | Costs | Also | |
|---|---|---|---|
|
|
Resistance | Mining Fatigue, Hunger | |
|
|
Speed, Haste | Weakness, Hunger | |
|
|
Invisibility | Blindness for a quarter of the high, landing as you exhale; Hunger | coughs twice as often |
More buds in one hit raise both halves — the help and the cost — and helpful effects stop at level II unless the bud is smoked with hash. Beldía's Invisibility and Blindness stay at level I however much you smoke; only its Hunger grows.
To the game, anything you can smoke is a "strain", and six of them have no seeds and no plant:
| Strain | Where it comes from | |
|---|---|---|
| Hashish | kief pressed in the Hemp Press — Hash and Concentrates | |
| Filtered Hashish | filtered kief or bubble hash, pressed — Hash and Concentrates | |
| Charas | rubbed off a ripe, living plant with shears — Growing Hemp | |
| Rosin | filtered hashish, pressed again — Hash and Concentrates | |
| Schwag | a bud gone wrong at harvest — Growing Hemp | |
| Scorched Hemp | a leaf or bud burnt in a furnace, or what a vaporizer hands back — Cannabutter |
All six are new in 2.1. They smoke like any strain (Smoking), and like the three plants they are data files a datapack can rebalance (Custom Strains).
For /give, datapacks and resource packs. The ids still say indica and sativa from the mod's early days; ids never change, so they stay. Purple Kush is indica_* and Lemon Haze is sativa_*.
| Purple Kush | Lemon Haze | Beldía | |
|---|---|---|---|
| Seeds | hempdustry:indica_seeds |
hempdustry:sativa_seeds |
hempdustry:beldia_seeds |
| Buds | hempdustry:indica_buds |
hempdustry:sativa_buds |
hempdustry:beldia_buds |
| Crop block (no item: plant the seeds) | hempdustry:indica_crop |
hempdustry:sativa_crop |
hempdustry:beldia_crop |
| Wild plant | hempdustry:indica_flower |
hempdustry:sativa_flower |
— wild Beldía is beldia_crop at age=7
|
| Wild plant in a flower pot | hempdustry:potted_indica_flower |
hempdustry:potted_sativa_flower |
— |
| Strain | hempdustry:indica |
hempdustry:sativa |
hempdustry:beldia |
Every plant drops the same hempdustry:hemp_leaf and hempdustry:hemp_stem. The six plantless strains share their item's id: hempdustry:hashish, hempdustry:filtered_hashish, hempdustry:charas, hempdustry:rosin, hempdustry:schwag and hempdustry:scorched_hemp.
/give @s hempdustry:indica_seeds 16
/give @s hempdustry:beldia_buds 4
Block states of the crops, for resource packs and datapacks
| Property | Values | Meaning |
|---|---|---|
age |
0–7
|
growth stage; 7 is ripe. Every block of the plant carries it |
half |
lower, upper
|
Purple Kush and Beldía: which block of the plant this is |
segment |
lower, middle, upper
|
the same for Lemon Haze |
trimmed_early, trimmed_late
|
true, false
|
the two trims (kept on the bottom block) |
rubbed |
true, false
|
already rubbed for charas (new in 2.1) |
condition |
natural, ambient, lamp, grow_lamp, stressed
|
the light the plant grew under, or that it was stressed (new in 2.1; Indoor Growing) |
mildew |
clean, sulfured, mildewed
|
Minecraft 26.2 and 26.3 only: powdery mildew, or the sulfur gas that reached a flowering plant (Minecraft 26.x) |
/setblock places only the block you name; a grown plant sprouts its upper blocks on its next random tick. Resource Packs has the models and textures, including the stressed art.
See also: Growing Hemp · Indoor Growing · Finding Hemp · Smoking
Hempdustry 2 by Warlon Mhite · Documents version 2.1.0 · Code AGPL-3.0, art and music CC BY-NC-SA 4.0 · Discord · Report a bug Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.
Getting started
- Installation
- Getting Started
- FAQ
- Minecraft 26.2 and 26.3
- Minecraft 1.16.5 and GanjaCraft
- Minecraft 1.18.2 and Hemp-Craft
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Smoking
Hash
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Reference
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- Server Guide
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- Modpack Guide
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- Custom Strains
- Resource Packs
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