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Test Cases 10 10 13
amerigo14 edited this page Oct 10, 2013
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1 revision
Today I went outside and performed a few tests so I thought I would come and write my results in here as well as the tests I performed.
- Action - The target can overtake you and you can overtake him
- Expecting - The target will correctly overtake you when he reaches you and you can overtake the target if you are faster than it.
- Result - The target behaved in the correct manner
- Action - The distance you have traveled is correctly calculated and displayed on screen.
- Expecting - The distance on the display should show the correct distance.
- Result - The distance was displayed correctly, however the values were slightly erratic at some points.
- Action - Set the speed of the target distance.
- Expecting - The target should move faster/slower based on its speed, and the distance behind target should update accordingly.
- Result - The target correctly adjusted its speed, moving to the exact speed I set.
- Action - The game displays the correct distance the target has traveled in the real world.
- Expecting - The target should be at the correct size so that it looks like it is at the correct distance.
- Result - The target was slightly off, as he was not fast enough.
- Fix - The target was re-scaled and the speed he travels was altered.
- Action - The target looks like he is at the correct height relative to the user with his feet touching the ground.
- Expecting - The target should look correct "standing" next to the user.
- Result - The target was too small and looked like he was floating in mid-air.
- Fix - The target was re-scaled and positioned slightly lower so that his feet touched the ground.
- Action - The minimap displays the correct location.
- Expecting - The minimap should show the correct location for the user and target, as well as rotating based on the bearing.
- Result - Minimap functions correctly, rotating most of the time. May be a small issue with bearing.
- Action - All UI elements show the correct values.
- Expecting - All parts of the UI such as distance, pace and time are displayed correctly.
- Result - All parts were correct, with the values increasing/decreasing accordingly. Pace was showing strange values, maybe due to the conversion.
- Fix - Pace was changed back to meters/second
- Action - Check all models are correct.
- Expecting - All 3D assets used are shown correctly with smooth animations and transitions
- Result - All animations are correct and no issues were seen with the animations.
- Action - Check the sounds work correctly.
- Expecting - All sounds are played at the correct location with no issues.
- Result - The sounds were played at the correct location but the Doppler Effect made the sounds sound strange as they were moving too fast.
- Fix - The Doppler Effect was lowered/removed for the afflicted sounds.