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Releases: wheelbarrel00/CooldownMaster

v0.17.0

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@github-actions github-actions released this 04 Jul 04:58

0.17.0 (2026-07-03) — Mists of Pandaria Classic support

New Features

  • Mists of Pandaria Classic support. Cooldown Master now runs on the MoP Classic client (5.5.x), using the same spellbook-scan cooldown tracking as the other Classic flavors. The Colors tab covers MoP's full class list, including Death Knight and Monk. The addon now ships a Mists TOC so it loads without an out-of-date warning.

Bug Fixes

  • Fixed the Profiles tab showing blank (with a Lua error) on Mists of Pandaria Classic. The per-specialization auto-switch controls now use that client's specialization API; the same fix also covers spec-based profile auto-switching at login.

Improvements

  • Renamed the lane's "Background" appearance settings to "Lane" (Lane, Lane Texture, Lane Color, Use Class Color), since they control the visible lane strip.
  • Removed the non-functional "Foreground" lane appearance controls, a leftover from an unused bar-style display model.

v0.16.8

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@github-actions github-actions released this 03 Jul 18:00

0.16.8 (2026-07-03) — Classic potions, class-color opacity, ready sound

Bug Fixes

  • Classic potions now show properly. On Classic Era and Burning Crusade Classic, tracked potions previously appeared as unnamed "Item ######" placeholder rows that never resolved. Potions are now discovered from your bags and display their real name and icon. (Retail was unaffected.)
  • Fixed editing a class color on the Colors tab being able to alter the built-in default colors shared by other profiles.

New Features

  • Class-color opacity. The class-color pickers on the Colors tab now include an opacity slider, so a class-tinted lane background can be made semi-transparent.

Improvements

  • Ready frames now have a default sound. When a cooldown becomes ready it plays a short click by default, instead of being silent. Change it — or turn it off — under Ready > Sound for each ready box.

v0.16.7

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@github-actions github-actions released this 03 Jul 10:57

0.16.7 (2026-07-03) — Hidden-spell ready-pop fix

Bug Fixes

  • Fixed a spell hidden in Filters still popping into a ready frame (or suppressing a visible spell) when Detect Shared Cooldowns was enabled. Hidden spells are now excluded from the ready-frame logic entirely, matching how the lanes already hide them.

v0.16.6

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@github-actions github-actions released this 03 Jul 10:34

0.16.6 (2026-07-03) — Live Test Mode preview

Improvements

  • Test Mode is now a live preview. Clicking Test (Global tab) plays a looping demo: sample cooldowns — drawn from your own tracked spells and buffs — travel the lane timeline and then pop into the ready frame at the finish, so you can watch the full cooldown-to-ready flow and fine-tune your settings against it. The samples route through your actual lane, ready-box, and filter settings, on both retail and Classic.
  • Added a Stop Test button next to Test, and closing the options window now ends the test automatically.

v0.16.5

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@github-actions github-actions released this 03 Jul 10:07

0.16.5 (2026-07-03) — WoW Classic support

New Features

  • WoW Classic support. Cooldown Master now runs on Classic flavors that don't have retail's Cooldown Viewer. It scans your spellbook and tracks every ability whose cooldown is longer than the global cooldown, reading live cooldown times directly (which stay readable in combat on Classic). Class buffs that have no cooldown — Paladin Seals and Blessings, and the like — are tracked by their remaining duration under the Buffs category. The tracked set refreshes automatically as you learn spells or swap talents.

Improvements

  • Lane transparency now fades the bar, not the icons. A lane's Box Alpha now dims only the bar background, border, name, and markers; the cooldown icons keep their own Icon Alpha and stay fully visible. Previously, lowering a lane's alpha faded the icons along with it.
  • Refreshed default layout. Fresh installs start with a cleaner look — thinner, wider lanes with tighter borders, slightly smaller icons, and a repositioned first ready box. Existing profiles are left untouched.
  • Lane and ready-box names now float just above the frame instead of sitting centered inside it, so the label never overlaps the bar or its percent markers at any size.

v0.16.4

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@github-actions github-actions released this 03 Jul 07:50

0.16.4 (2026-07-03) — Now on CurseForge

Improvements

  • Cooldown Master is now available on CurseForge.
  • Added a Credits section to the in-game About tab acknowledging CooldownTimeline2 (CDTL2) by cliffclive, whose addon inspired this one.

v0.16.0

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@github-actions github-actions released this 30 Jun 23:46

Cooldown Master

v0.16.0 (2026-06-30)

Full Changelog Previous Releases

  • v0.16.0 — sub-pixel glide, Split mode, lane highlights, LSM textures, editable labels

v0.15.0

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@github-actions github-actions released this 25 Jun 01:57

Cooldown Master

v0.15.0 (2026-06-25)

Full Changelog Previous Releases

  • v0.15.0 — shared-cooldown ready-pop dedupe, comment cleanup, README refresh

v0.14.1

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@github-actions github-actions released this 23 Jun 02:28

Cooldown Master

v0.14.1 (2026-06-23)

Full Changelog Previous Releases

  • v0.14.1 — fix multi-charge spells (Roll) not showing when fully depleted (0.14.0 regression)

v0.14.0

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@github-actions github-actions released this 23 Jun 02:00

Cooldown Master

v0.14.0 (2026-06-23)

Full Changelog Previous Releases

  • v0.14.0 — icon zoom, unusable tint, spread stacking, shared-CD dedupe; cooldown-position + charge-spell fixes