bug-fix release: video frame mosh now works on Windows
download
| os | file |
|---|---|
| Linux x86_64 | WRONG-0.2.2.AppImage |
| Windows installer | WRONG-Setup-0.2.2.exe |
| Windows portable | WRONG-0.2.2.exe |
Builds are unsigned. Windows SmartScreen will warn — click More info → Run anyway.
what's fixed
- video frame-level datamosh now works on Windows. Hardware video decode on Windows keeps decoded frames in a GPU texture path that
drawImage(video)to a 2D canvas can't reliably read back, so the per-frame mosh saw black/empty pixels and rendered nothing. Forcing software video decode on win32 lands the frames where the canvas can pull them. Linux is unaffected.
known holes
- macOS builds are pulled while a launch issue gets investigated.
- video byte-mangling is still off — frame-level mosh is the supported path.
- still no in-app update check (coming next release).
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