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v0.5.0

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@AmyOrz AmyOrz released this 17 Jan 07:40
· 1717 commits to master since this release

Bug Fixes

  • defaultScene: now have three gameObject but test is 2 (4b76f72)
  • change "DreamForeast" to "Wonder-Technology" (ef1769e)
  • mainView: mainEditorMainView.re loop method set editor every frame (a3d180a)
  • scene-tree: add drag end event to treeNode (cf8dd07)
  • scene-tree: forget add onDragEnd to treeNode.re (585bfd0)
  • scenetree: the move ui component method make the recursion (f7031e8)
  • sceneTree: insert to target treeNode is error (78b58bc)
  • sceneTree: use makeStringToNumber instead of int_of_string (3cdc021)

Features

  • sceneTree: finish sceneTree ui component
  • sceneTree: finish sceneTree drag treeNode and set parent
  • inspector: finish set and get currentGameObject
  • inspector: finish show currentGameObject component by json
  • log: finish use wonder-log instead of Js.log and Exception throwMessage
  • config: add .cz-config.js (5e17463)
  • disposeGameObject: add disposeGameObject method in adaptor and operator (96f1ddd)
  • engine: upgrade to v1.0.0-alpha.12 (22e8f2d)
  • gameObject: finish get/set current gameObject (4af7f7c)
  • inspector: add build current gameObject component by json data (7abfc83)
  • inspector: extract buildGameObjectComponent method by json data (35959c1)
  • inspector: import wonder.js setParentKeepOrder (2284069)
  • scene-tree: extract utils/ and external/ (b2f16b6)
  • scenetree: add check objects associate is right (78b2eab)
  • sceneTree: add clearGameObjectChildren method and test (98ef995)

Performance Improvements

  • add .rei file to increase test coverage (ad9783f)
  • scene-tree: improve isGameObjectRelationError method perf (cfe246c)