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Memory Index

github-actions[bot] edited this page Aug 5, 2026 · 16 revisions

Memory Index

Generated by D:\XCSV\tools\build-memory-index.ps1. It is a lightweight local RAG map: trust the live server first, committed source second, vault/wiki notes third, and generated docs last.

tier path heading
vault 00-server\architecture.md 00-server — Architecture
vault 00-server\architecture.md Components and paths
vault 00-server\architecture.md Network ports
vault 00-server\architecture.md Currently Installed & Live Addons (26 Verified Systems)
vault 00-server\battleye.md 00-server — BattlEye
vault 00-server\battleye.md Configuration
vault 00-server\battleye.md Filter files — what each one gates
vault 00-server\battleye.md What has actually been triggered
vault 00-server\battleye.md scripts.log — 15,151 hits by 3 names
vault 00-server\battleye.md Small logs — all benign
vault 00-server\battleye.md infiSTAR Vision's view of BattlEye
vault 00-server\extdb.md 00-server - extDB
vault 00-server\extdb.md Live State
vault 00-server\extdb.md Migration Notes
vault 00-server\extdb.md What Not To Restore
vault 00-server\extdb.md Related
vault 00-server\launch-parameters.md 00-server - Launch Parameters
vault 00-server\mission-structure.md 00-server — Mission Structure (Exile.Tanoa)
vault 00-server\mission-structure.md Deployed artifact vs source
vault 00-server\mission-structure.md Source tree
vault 00-server\mission-structure.md description.ext
vault 00-server\mission-structure.md Includes chain
vault 00-server\mission-structure.md Server-facing settings
vault 00-server\mission-structure.md CfgRemoteExec
vault 00-server\mission-structure.md config.cpp — 8,372 lines
vault 00-server\mission-structure.md CfgExileCustomCode — the override table
vault 00-server\mission-structure.md The DB connect override is architecture-coupled
vault 00-server\rpt-reading-guide.md 00-server — Reading the RPT
vault 00-server\rpt-reading-guide.md The 30-second triage
vault 00-server\rpt-reading-guide.md 1. How many times did the mission start?
vault 00-server\rpt-reading-guide.md 2. Did the four database milestones appear, in order?
vault 00-server\rpt-reading-guide.md 3. What binary and flags was it actually run with?
vault 00-server\rpt-reading-guide.md Anatomy of a healthy boot
vault 00-server\rpt-reading-guide.md 1. Banner and environment — lines 1–20
vault 00-server\rpt-reading-guide.md 2. Steam / DLC table — lines 21–50
vault 00-server\rpt-reading-guide.md 3. Engine data load — lines ~50–960
vault 00-server\rpt-reading-guide.md 4. Network up, mission starts — line 962
vault 00-server\server-layout.md 00-server — Server Layout
vault 00-server\server-layout.md Host
vault 00-server\server-layout.md Top-level directory map
vault 00-server\server-layout.md Executables and DLLs at the root
vault 00-server\server-layout.md @ExileServer contents
vault 00-server\server-layout.md Subfolders
vault 00-server\server-layout.md Live server addons (@ExileServer\addons, 23 PBOs)
vault 00-server\server-layout.md Processes and ports at audit time
vault 00-server\server-layout.md Startup scripts
vault 00-server\server-layout.md Start_Exile_Server.cmd (719 bytes, modified 2026-08-02 09:23:32)
vault 10-addons\ai-and-missions.md AI & Mission Systems — A3XAI, DMS, Occupation
vault 10-addons\ai-and-missions.md Combined AI budget
vault 10-addons\ai-and-missions.md A3XAI v0.1.5
vault 10-addons\ai-and-missions.md Key tunables
vault 10-addons\ai-and-missions.md Spawn density by location class
vault 10-addons\ai-and-missions.md Vehicle patrols: all off
vault 10-addons\ai-and-missions.md Headless client
vault 10-addons\ai-and-missions.md DMS — Defent's Mission System
vault 10-addons\ai-and-missions.md Tanoa map overrides (the whole file)
vault 10-addons\ai-and-missions.md Key tunables
vault 10-addons\audit-findings.md Audit Findings — 2026-08-02
vault 10-addons\audit-findings.md 🚨 1. Exile_Scavenge is installed but completely dead
vault 10-addons\audit-findings.md 🚨 2. Safezone markers reference a classname that does not exist
vault 10-addons\audit-findings.md ⚠� 3. BigfootsShipwrecks is running an un-ported Altis config
vault 10-addons\audit-findings.md ⚠� 4. helicrash_server has no Tanoa entry either
vault 10-addons\audit-findings.md ⚠� 5. Occupation is silently driving the server clock
vault 10-addons\audit-findings.md ⚠� 6. Gameplay secrets leaked to the map
vault 10-addons\audit-findings.md ⚠� 7. Debug flags on in production
vault 10-addons\audit-findings.md ⚠� 8. DMD_BuildingReplace is inert dead weight
vault 10-addons\audit-findings.md � 9. LB_BLSpawnZone = 0
vault 10-addons\loadouts.md Exile Loadouts (Andrew_S90)
vault 10-addons\loadouts.md What it does
vault 10-addons\loadouts.md Server side
vault 10-addons\loadouts.md Mission side (client folder from Addons/ExileLoadouts/Client/)
vault 10-addons\loadouts.md Notes
vault 10-addons\mission-content.md Mission-Side Content — E:\ArmaTools\mission\Exile.Tanoa
vault 10-addons\mission-content.md Top-level layout
vault 10-addons\mission-content.md custom\ inventory
vault 10-addons\mission-content.md CfgExileCustomCode — the full override map
vault 10-addons\mission-content.md A3ExileVPS lives here, not in a PBO
vault 10-addons\mission-content.md description.ext
vault 10-addons\mission-content.md CfgRemoteExec — the client→server attack surface
vault 10-addons\mission-content.md AVS — cleanly dormant, not broken
vault 10-addons\mission-content.md initServer.sqf
vault 10-addons\mission-content.md See also
vault 10-addons\player-market.md Player Market By Cyunide
vault 10-addons\player-market.md What it does
vault 10-addons\player-market.md Server side
vault 10-addons\player-market.md Mission side
vault 10-addons\player-market.md BattlEye
vault 10-addons\player-market.md Notes
vault 10-addons\README.md 10-addons — Installed Addons & Systems
vault 10-addons\revive.md Exile Revive
vault 10-addons\revive.md What it does
vault 10-addons\revive.md Protocol — do not confuse the two "Enigma revive" versions
vault 10-addons\revive.md Mission side (config only — no client .sqf files)
vault 10-addons\revive.md Notes
vault 10-addons\server-addons-index.md Server Addons — Verified Index (2026-08-02)
vault 10-addons\server-addons-index.md Loaded mods
vault 10-addons\server-addons-index.md The 22 loaded PBOs
vault 10-addons\server-addons-index.md Filename vs identity traps
vault 10-addons\server-addons-index.md Bootstrap patterns
vault 10-addons\server-addons-index.md See also
vault 10-addons\sovran-zeus.md sovran_zeus — the in-house addon
vault 10-addons\sovran-zeus.md What it does
vault 10-addons\sovran-zeus.md Whitelist
vault 10-addons\sovran-zeus.md Why polling instead of an event handler
vault 10-addons\sovran-zeus.md Persistence
vault 10-addons\sovran-zeus.md The filter
vault 10-addons\sovran-zeus.md Garbage-collector integration ✅
vault 10-addons\sovran-zeus.md Load-time resilience
vault 10-addons\sovran-zeus.md Known constraints (from the source comments)
vault 10-addons\sovran-zeus.md Why it is the template
vault 10-addons\trick-or-treat.md GADD Trick-Or-Treat
vault 10-addons\trick-or-treat.md What it does
vault 10-addons\trick-or-treat.md Server side
vault 10-addons\trick-or-treat.md Mission side (client folder from Addons/Trick-Or-Treat/Client/)
vault 10-addons\trick-or-treat.md Notes
vault 10-addons\virtual-garage.md Virtual Garage — stock (no addon)
vault 10-addons\virtual-garage.md What it does
vault 10-addons\virtual-garage.md Why the Shix addon was removed
vault 10-addons\virtual-garage.md Notes
vault 10-addons\world-content.md World Content — what puts objects on the map
vault 10-addons\world-content.md The object budget at a glance
vault 10-addons\world-content.md a3_exile_lootbox v1.50 — the biggest single lever
vault 10-addons\world-content.md Local edits — already applied, keep them
vault 10-addons\world-content.md Debug flags — verified OFF
vault 10-addons\world-content.md Other notable settings
vault 10-addons\world-content.md vehicles.pbo — ExilePersistentVehicles
vault 10-addons\world-content.md helicrash_server
vault 10-addons\world-content.md BigfootsShipwrecks_Server
vault 10-addons\world-content.md a3_travellingTrader
vault 20-catalogue\installed-matrix.md Catalogue Matrix — INSTALLED vs AVAILABLE vs NOT INSTALLED
vault 20-catalogue\installed-matrix.md Headline numbers
vault 20-catalogue\installed-matrix.md Addons (51 folders)
vault 20-catalogue\installed-matrix.md Loose files in Addons\ (5)
vault 20-catalogue\installed-matrix.md Scripts (29 folders)
vault 20-catalogue\installed-matrix.md Loaded, but not in the catalogue at all
vault 20-catalogue\installed-matrix.md Top 5 not-yet-installed, ranked
vault 20-catalogue\installed-matrix.md 1. FuMS-HC-Exile — 🥇 the only one that solves a structural problem
vault 20-catalogue\installed-matrix.md 2. Objects-Server-Side (exile_3den.pbo) — 🥈 fixes an existing maintenance problem
vault 20-catalogue\installed-matrix.md 3. ExileBaseMover — 🥉 pure admin capability, near-zero cost
vault 20-catalogue\README.md 20-catalogue — E:\ExileRepo Reference Catalogue
vault 20-catalogue\README.md Addons (51)
vault 20-catalogue\README.md Scripts (29)
vault 30-reference\README.md 30-reference — Reference Material
vault 30-reference\README.md Mission config.cpp Structure
vault 30-reference\README.md Toolchain & Automation Scripts
vault 30-reference\README.md Server Configuration Summary
vault 40-database\data-census.md Data Census — 2026-08-02
vault 40-database\data-census.md Headline
vault 40-database\data-census.md Row counts
vault 40-database\data-census.md Correction to prior figures
vault 40-database\data-census.md Accounts
vault 40-database\data-census.md Deaths
vault 40-database\data-census.md The living player
vault 40-database\data-census.md Vehicles
vault 40-database\data-census.md Fleet state
vault 40-database\data-census.md Classes
vault 40-database\query-catalogue.md Query Catalogue — exile.ini
vault 40-database\query-catalogue.md The files
vault 40-database\query-catalogue.md How SQL_CUSTOM_V2 works
vault 40-database\query-catalogue.md The call shape
vault 40-database\query-catalogue.md Section keys
vault 40-database\query-catalogue.md [Default] inheritance
vault 40-database\query-catalogue.md Adding persistence for a new add-on
vault 40-database\query-catalogue.md Catalogue by subsystem
vault 40-database\query-catalogue.md Account (12) — core
vault 40-database\query-catalogue.md Player (6) — core
vault 40-database\schema.md Exile Database — Schema
vault 40-database\schema.md Server facts
vault 40-database\schema.md Table inventory
vault 40-database\schema.md Storage-engine and collation outliers
vault 40-database\schema.md Foreign keys
vault 40-database\schema.md Indexes
vault 40-database\schema.md Column definitions by table
vault 40-database\schema.md account — 11 columns, PK uid
vault 40-database\schema.md player — 43 columns, PK id
vault 40-database\schema.md vehicle — 29 columns, PK id
vault 40-database\tables-explained.md Tables Explained — Gameplay Meaning
vault 40-database\tables-explained.md The core model in one paragraph
vault 40-database\tables-explained.md Core Exile tables
vault 40-database\tables-explained.md account — the permanent identity
vault 40-database\tables-explained.md player — the living body
vault 40-database\tables-explained.md player_history — the death log
vault 40-database\tables-explained.md vehicle — everything drivable, and the territory garage
vault 40-database\tables-explained.md construction — base parts
vault 40-database\tables-explained.md container — safes, tents, crates
vault 40-database\tables-explained.md territory — the flag and its rules
vault 50-xcsv-guard\architecture.md XCSV GUARD — Architecture
vault 50-xcsv-guard\architecture.md Shape
vault 50-xcsv-guard\architecture.md Module responsibilities
vault 50-xcsv-guard\architecture.md State ownership
vault 50-xcsv-guard\architecture.md The poll loop
vault 50-xcsv-guard\architecture.md Threading
vault 50-xcsv-guard\architecture.md Data flow, end to end
vault 50-xcsv-guard\architecture.md Crash supervision
vault 50-xcsv-guard\architecture.md Design decisions worth knowing
vault 50-xcsv-guard\build-and-release.md Build, test and release
vault 50-xcsv-guard\build-and-release.md Crate layout
vault 50-xcsv-guard\build-and-release.md build.rs
vault 50-xcsv-guard\build-and-release.md Tests
vault 50-xcsv-guard\build-and-release.md What is notably not covered
vault 50-xcsv-guard\build-and-release.md tools/deploy.ps1
vault 50-xcsv-guard\build-and-release.md Release subsystem - current slice 2026-08-05
vault 50-xcsv-guard\build-and-release.md Weaknesses
vault 50-xcsv-guard\build-and-release.md tools/make_icon.ps1
vault 50-xcsv-guard\build-and-release.md tools/deprecated/ — quarantined, do not run
vault 50-xcsv-guard\configuration.md Configuration surface
vault 50-xcsv-guard\configuration.md Where it lives
vault 50-xcsv-guard\configuration.md Paths and identity
vault 50-xcsv-guard\configuration.md RCon
vault 50-xcsv-guard\configuration.md Launch arguments
vault 50-xcsv-guard\configuration.md Restarts
vault 50-xcsv-guard\configuration.md Safety gates
vault 50-xcsv-guard\configuration.md Appearance
vault 50-xcsv-guard\configuration.md Notifications (notify — NotifyCfg)
vault 50-xcsv-guard\configuration.md Credentials at rest — the real state
vault 50-xcsv-guard\features.md Feature inventory by tab
vault 50-xcsv-guard\features.md Always visible
vault 50-xcsv-guard\features.md Overview
vault 50-xcsv-guard\features.md Integrity
vault 50-xcsv-guard\features.md Metrics
vault 50-xcsv-guard\features.md Players
vault 50-xcsv-guard\features.md RCon
vault 50-xcsv-guard\features.md infiSTAR
vault 50-xcsv-guard\features.md Server Log
vault 50-xcsv-guard\features.md Restarts
vault 50-xcsv-guard\gaps-and-todos.md Known gaps, TODOs and risks
vault 50-xcsv-guard\gaps-and-todos.md Critical
vault 50-xcsv-guard\gaps-and-todos.md 1. The restart supervisor issues #shutdown and nothing brings the server back
vault 50-xcsv-guard\gaps-and-todos.md 2. Credentials are stored in plaintext; the module that would fix it is not compiled
vault 50-xcsv-guard\gaps-and-todos.md 3. scan_rpt reads the entire RPT into memory, on the UI thread, every two seconds
vault 50-xcsv-guard\gaps-and-todos.md Significant
vault 50-xcsv-guard\gaps-and-todos.md 4. RCon has no reconnect, and multipart fragments never expire
vault 50-xcsv-guard\gaps-and-todos.md 5. Telegram is send-only
vault 50-xcsv-guard\gaps-and-todos.md 6. Signal cannot work on this machine
vault 50-xcsv-guard\gaps-and-todos.md 7. The mission PBO is never integrity-checked
vault 50-xcsv-guard\pbo-format.md PBO format and the integrity checker
vault 50-xcsv-guard\pbo-format.md Why this module exists
vault 50-xcsv-guard\pbo-format.md must return nothing
vault 50-xcsv-guard\pbo-format.md The PBO binary format, as implemented
vault 50-xcsv-guard\pbo-format.md Entry record
vault 50-xcsv-guard\pbo-format.md Header extension
vault 50-xcsv-guard\pbo-format.md Terminator
vault 50-xcsv-guard\pbo-format.md What follows, and is not read
vault 50-xcsv-guard\pbo-format.md Parsing safety
vault 50-xcsv-guard\pbo-format.md The integrity checks
vault 50-xcsv-guard\rcon-protocol.md BattlEye RCon — the wire protocol as implemented
vault 50-xcsv-guard\rcon-protocol.md Transport
vault 50-xcsv-guard\rcon-protocol.md Packet framing
vault 50-xcsv-guard\rcon-protocol.md Packet types
vault 50-xcsv-guard\rcon-protocol.md 0x00 — Login
vault 50-xcsv-guard\rcon-protocol.md 0x01 — Command
vault 50-xcsv-guard\rcon-protocol.md 0x02 — Server message
vault 50-xcsv-guard\rcon-protocol.md Multipart reply reassembly
vault 50-xcsv-guard\rcon-protocol.md The ambiguity, and the incomplete cases
vault 50-xcsv-guard\rcon-protocol.md Keepalive
vault 50-xcsv-guard\README.md 50 — XCSV GUARD
vault 50-xcsv-guard\README.md Notes in this folder
vault 50-xcsv-guard\README.md The one-paragraph version
vault 50-xcsv-guard\README.md Reading this as a new engineer
vault 60-infrastructure\headless-client.md 60-infrastructure - Headless Client
vault 60-infrastructure\headless-client.md Current Production State - 2026-08-05
vault 60-infrastructure\headless-client.md 1. Why a headless client at all
vault 60-infrastructure\headless-client.md 2. What exists on disk
vault 60-infrastructure\headless-client.md The HC PBO is the correct one
vault 60-infrastructure\headless-client.md 3. How the handover is supposed to work
vault 60-infrastructure\headless-client.md 3.1 HC side — init\A3XAI_initHC.sqf
vault 60-infrastructure\headless-client.md 3.2 Server side — A3XAI_HCListener.sqf
vault 60-infrastructure\headless-client.md 3.3 Group transfer — A3XAI_transferGroupToHC.sqf
vault 60-infrastructure\headless-client.md 3.4 What is eligible — A3XAI_HCAllowedTypes
vault 60-infrastructure\infistar.md 60-infrastructure — infiSTAR "vision" anti-cheat
vault 60-infrastructure\infistar.md 1. Layout
vault 60-infrastructure\infistar.md 2. How it hooks in
vault 60-infrastructure\infistar.md 2.1 It is HC-aware
vault 60-infrastructure\infistar.md 2.2 Remote command channel
vault 60-infrastructure\infistar.md 2.3 Consent dialog
vault 60-infrastructure\infistar.md 3. The eleven log files — what each captures
vault 60-infrastructure\infistar.md 4. Cloud upload is dead — quantified
vault 60-infrastructure\infistar.md 4.1 It is not DNS
vault 60-infrastructure\infistar.md 4.2 What this costs
vault 60-infrastructure\memory-rag.md Memory And RAG Plan
vault 60-infrastructure\memory-rag.md Required Memory Layers
vault 60-infrastructure\memory-rag.md Standing Completion Rule
vault 60-infrastructure\memory-rag.md Index Shape For RAG
vault 60-infrastructure\memory-rag.md Query Rules
vault 60-infrastructure\memory-rag.md Near-Term Work
vault 60-infrastructure\memory-rag.md Implemented First Slice - 2026-08-05
vault 60-infrastructure\memory-rag.md Implemented Local RAG Slice - 2026-08-05
vault 60-infrastructure\memory-rag.md Implemented GUARD RAG Pulse - 2026-08-05
vault 60-infrastructure\network-and-exposure.md 60-infrastructure — Network & exposure
vault 60-infrastructure\network-and-exposure.md 1. What is actually listening
vault 60-infrastructure\network-and-exposure.md 2. Firewall
vault 60-infrastructure\network-and-exposure.md 3. Public exposure — confirmed, not theoretical
vault 60-infrastructure\network-and-exposure.md 4. verifySignatures = 0 — the real risk
vault 60-infrastructure\network-and-exposure.md 5. headlessClients[] is an authentication bypass
vault 60-infrastructure\network-and-exposure.md 6. Other exposure notes
vault 60-infrastructure\network-and-exposure.md 7. Ranked concerns
vault AGENTS.md AGENTS.md � ARMA3_EXILE_CODEX (XCSV estate)
vault AGENTS.md Ground truth is in FOUR places � check ALL of them before starting
vault AGENTS.md XCSV RAG maintenance rule
vault AGENTS.md Every live change must leave memory behind
vault AGENTS.md Estate separation (hard rule)
vault AGENTS.md Working rules (abridged from CLAUDE.md � read it for the why)
vault AGENTS.md High-value work available (pick from here when idle)
vault README.md ARMA3 EXILE CODEX & OBSIDIAN VAULT
vault README.md 📂 Vault Structure & Sitemap
vault README.md 🔮 Obsidian Vault Configuration
vault ROADMAP.md XCSV EXILE � Roadmap
vault ROADMAP.md Phase 0 � Stabilise (in flight)
vault ROADMAP.md 0.1 Map marker litter � RESOLVED 2026-08-03
vault ROADMAP.md 0.2 Launching the server by hand � the cd trap
vault ROADMAP.md 0.6 The "log spam" is telemetry � closed 2026-08-03, do not retire it
vault ROADMAP.md 0.3 Shipwrecks spawned off the map � 7 of 7, since install
vault ROADMAP.md 0.4 AI strength � "hardcore" removed from the random pool
vault ROADMAP.md 0.5 Daytime-only island � DONE 2026-08-03
vault ROADMAP.md Phase 1 � Performance (biggest wins, no new content)
vault ROADMAP.md 1.1 World object spawn counts � the single largest FPS lever
wiki _Sidebar.md XCSV
wiki _Sidebar.md Repos
wiki _Sidebar.md Links
wiki Architecture.md Architecture
wiki Architecture.md Processes
wiki Architecture.md Database bridge
wiki Architecture.md Threading — the fact that shapes every design decision
wiki Architecture.md Content layers
wiki Architecture.md CfgExileCustomCode — the sanctioned override seam
wiki Architecture.md The local model, and where it is not
wiki Architecture.md Anti-cheat
wiki Architecture.md Related
wiki Home.md XCSV EXILE
wiki Home.md Start here
wiki Home.md The console
wiki Home.md The one-paragraph version
wiki Home.md Non-negotiables
wiki Lessons.md Lessons
wiki Lessons.md Diagnosis
wiki Lessons.md Tooling traps that produce silent no-ops
wiki Lessons.md Debugging discipline
wiki Lessons.md Standing rules
wiki Lessons.md Related
wiki Memory.md Memory
wiki Memory-Index.md Memory Index
wiki Repositories.md Repositories
wiki Repositories.md Working copies on disk
wiki Repositories.md XCSV_GUARD layout
wiki Repositories.md XCSV_ADDONS layout
wiki Repositories.md House rules for anything added to XCSV_ADDONS
wiki Repositories.md Keeping the hub honest
wiki Repositories.md Related
wiki Roadmap.md Roadmap
wiki Roadmap.md Done
wiki Roadmap.md In flight
wiki Roadmap.md Next
wiki Roadmap.md Later
wiki Roadmap.md Deliberately parked
wiki Roadmap.md Related
wiki Roadmap.md 2026-08-05 Notes
wiki Runbook.md Runbook
wiki Runbook.md 0. First move, always
wiki Runbook.md 1. Read the RPT correctly
wiki Runbook.md 2. The restart loop checklist
wiki Runbook.md 3. Disk filling / RPT growing
wiki Runbook.md 4. Restarting properly
wiki Runbook.md 4.1 x64/extDB3 operating checks
wiki Runbook.md 5. Whole-stack start / stop
wiki Runbook.md 6. After any repack
wiki Runbook.md 7. Player trouble
wiki XM8-Apps.md XM8 Apps
wiki XM8-Apps.md How registration works
wiki XM8-Apps.md Two rules that decide what to build
wiki XM8-Apps.md Shipped
wiki XM8-Apps.md App14 — Admin TP (admin only)
wiki XM8-Apps.md Also shipped, not XM8
wiki XM8-Apps.md Admin backlog
wiki XM8-Apps.md Player backlog
wiki XM8-Apps.md Order of work
wiki XM8-Apps.md Related

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