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xAstroBoy edited this page Jun 15, 2026 · 5 revisions

V79 Quest Home Editor & Porter — Wiki

Turn an old (V79-era) Meta Quest Home into an APK you can install on a current Quest 2 / 3 / Pro. This tool loads the old home, lets you (optionally) edit it, then cooks it into a modern HSL environment APK, signs it, and installs it for you.

⚠️ Work in progress. The cooking/repack pipeline produces installable, signed APKs, but the rendering of ported content is not yet faithful — expect wrong colours, flat shading, and some content that doesn't draw on older headsets (Quest 2). See the repo README disclaimer.

Quick start (the happy path)

  1. Put adb.exe, AdbWinApi.dll, AdbWinUsbApi.dll next to hsr_renderer.exeInstallation & Setup.
  2. Plug the Quest in over USB and accept the "Allow USB debugging" prompt in the headset.
  3. Drag the old home (env.apk / .gltf.ovrscene / .opa) onto hsr_renderer.exe.
  4. Open the Cook tab, leave the defaults, press COOK + SIGN + INSTALL.
  5. Put the headset on — your env loads in place of Haven 2025 (the tool relaunched the shell). An unrooted Quest can't switch to a custom environment, so the spoof becomes Haven 2025 instead.

That's it — the tool cooks, signs, picks the correct APK for your device, and installs it.

Pages

What you need

Need Why
hsr_renderer.exe The editor + cooker (one binary).
adb (3 files beside the exe) Installs the cooked APK to the headset.
A Quest in Developer Mode To allow USB/Wi-Fi installs.
An old home file .apk / .gltf.ovrscene / .opa to port.

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