-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Welcome to the Coin-System- wiki!
CoinSystem is a lightweight but feature-rich economy mod for Minecraft servers.
It adds coins, a fully UI-based shop, a duel system, mob rewards, and death coin penalties.
This page explains how the mod works and how to use all features.
Coins are the main currency of the mod.
-
/coins
Shows your current coin balance. -
/bal
Shows the coin balances of all online players.
-
/pay
Sends coins from your balance to another player.
If you don’t have enough coins, the payment will fail.
The shop is fully UI-based.
There is no text list anymore — everything happens inside the UI window.
-
/shop
Opens the shop UI.
Inside the shop UI:
- Left-click an item → buys 1 of that item
- Shift + Left-click → buys 64 of that item
You can also buy items using commands:
- /buy → buys 1
- /buy 64 → buys 64
- /buy → buys any custom amount
When buying items, the mod checks the player’s inventory:
- If there is enough space → all items are given
- If there is not enough space → the inventory is filled as much as possible
- The player is only charged for the items actually received
- No coins are taken for empty space or missing inventory slots
The shop UI automatically displays all items that admins add to the shop.
Players can challenge each other to duels with coins as the wager.
-
/duel
Sends a duel request to another player.
The challenger decides the wager amount.
-
/duel accept
Accepts the duel. -
/duel decline
Declines the duel.
- The loser loses the coins they wagered
- The winner receives all coins (their own wager + the opponent’s wager)
The invited player cannot change the wager amount.
You can configure how many coins each mob gives.
-
/mobrewards
Opens the mob reward UI.
-
/setmobrewards
Opens the mob reward UI.
The<amount>defines how many coins the selected mob will give.
Inside the UI:
- Each mob is represented by its spawn egg
- Clicking a mob sets its reward to the amount you entered in the command
Example:
/setmobrewards 10 → open UI → click Zombie → Zombies now give 10 coins.
You can configure how many coins a player loses when they die.
-
/setdeadcoins
Sets how many coins a player loses on death.
If set to 0, players keep all their coins.
Admins can fully control the shop using commands.
-
/addshopitem
Adds an item to the shop with buy and sell prices.
-
/removeshopitem
Removes the item from the shop.
-
/setbuyprice
Changes the buy price. -
/setsellprice
Changes the sell price.
The shop UI updates automatically.
Admins can directly modify player balances.
-
/addcoins
Adds coins to a player. -
/setcoins
Sets a player’s coin balance to an exact value.
/coins/bal/pay <player> <amount>/duel <player> <coins>/duel accept/duel decline/shop/buy <item>/buy 64 <item>/buy <amount> <item>/mobrewards-
/coinhelp– shows a list of all available commands
/addcoins <player> <amount>/setcoins <player> <amount>/addshopitem <item> <buy> <sell>/removeshopitem <item>/setbuyprice <item> <amount>/setsellprice <item> <amount>/setmobrewards <amount>/setdeadcoins <number>