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issue #116 - Now the player does not fill the desktop but instead ret…#200

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junaidnaseer wants to merge 1 commit intoxiph:masterfrom
junaidnaseer:issue116_simple_solution
Open

issue #116 - Now the player does not fill the desktop but instead ret…#200
junaidnaseer wants to merge 1 commit intoxiph:masterfrom
junaidnaseer:issue116_simple_solution

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Now the player does not 'fill' the desktop but instead retains its aspect ratio.

As per the SDL documenation:
https://wiki.libsdl.org/SDL_SetWindowFullscreen

SDL_WINDOW_FULLSCREEN, for "real" fullscreen with a videomode change; SDL_WINDOW_FULLSCREEN_DESKTOP for "fake" fullscreen that takes the size of the desktop;

KyleSiefring pushed a commit to KyleSiefring/daala that referenced this pull request Dec 26, 2016
Test #350 could overflow even with 4-point lapping.
Tests xiph#200 and #242 could only overflow with 8-point lapping.

Again, this has exactly zero impact on measured MSE in dcttest.
There is a very small impact on the reported biases, but the first
 several significant figures of each one do not change.

Changes in metrics on ntt-short-1 seem to be mostly noise:
          RATE (%)  DSNR (dB)
    PSNR  0.00470  -0.00014
 PSNRHVS  0.00603  -0.00028
    SSIM  0.00379  -0.00009
FASTSSIM -0.06955   0.00187
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