This repository contains a sample Unity project which features a simple score system. You can increment or decrement the score by pressing the buttons. It uses Zenject as a Dependency Injection (DI) Container.
- Simple score system with increment and decrement functionality
- Integration with Zenject for dependency injection
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Clone the repository:
git clone https://github.com/xirzo/UnityEventBus.git
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Open the project in Unity:
- Launch Unity Hub.
- Click on "Add" and select the
UnityEventBusproject directory.
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Run the project:
- Press the "Play" button in the Unity Editor.
- Use the on-screen buttons to increment or decrement the score.
Contributions are welcome! Please fork the repository and create a pull request with your changes.
