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Implementation of Mass Ai Agents playing Rock Paper Scissors

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yaddEC/RockPaperScissors

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Rock–Paper–Scissors (Unreal Engine)

Engine

  • Unreal Engine 5.6

Maps

  • NavTest: main gameplay map
  • HugeTest: stress-test map (used to see how many NPCs can be spawned)

Controls (NavTest)

  • WASD: move

Rules

  • Red captures Green
  • Green captures Blue
  • Blue captures Red

Capture

  • A single collision is enough to capture.
  • When captured, you turn grey.

Prison / Liberation

  • To free captured players, allies must go to the prison.
  • If you get captured, you’re stuck in the prison until an ally collides with you.
  • Note: only the player needs a specific collision to free someone; NPCs just need to enter the prison.

End of game

  • The match ends when one team is fully eliminated.

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Implementation of Mass Ai Agents playing Rock Paper Scissors

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