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concept of new scoring output configuration #1932
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@grzanka. Here's initial idea of how such dictionary will look like |
grzanka
reviewed
Jan 4, 2025
grzanka
reviewed
Jan 5, 2025
grzanka
reviewed
Jan 7, 2025
grzanka
approved these changes
Jan 7, 2025
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@jagodek you can (squash)merge at will |
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Remake scoring output types.
This pull request includes several updates to the
ThreeEditormodule, focusing on improving the handling of scoring quantities and differential modifiers. The changes primarily involve updating method calls to include the current simulator context and refactoring code to use enums and utility functions for better maintainability.Updates to Scoring Quantity Handling:
src/ThreeEditor/Simulation/Scoring/ScoringQuantity.ts: Updated methods to includecurrentSimulatorcontext forcanChangeMaterialMediumandcanChangeNKMediumchecks. [1] [2] [3]Refactoring and Code Simplification:
src/ThreeEditor/Simulation/Scoring/ScoringQtyModifiers.ts: Changed default parameter fordiffTypeinDifferentialModifierconstructor to useDETECTOR_MODIFIERS.ANGLE.src/ThreeEditor/Simulation/Scoring/ScoringQuantity.ts: Updated constructor to use enumScoring.DETECTOR_KEYWORD.Doseinstead of string 'Dose'.Sidebar Properties Enhancements:
src/ThreeEditor/components/Sidebar/properties/category/QuantityConfiguration.tsx: Refactored to usegetQuantityTypeOptionsand includedcurrentSimulatorcontext in method calls. [1] [2] [3] [4]src/ThreeEditor/components/Sidebar/properties/category/QuantityDifferentialScoring.tsx: Updated to usegetQuantityModifiersOptionsand includedcurrentSimulatorcontext. [1] [2] [3]Miscellaneous Updates:
src/ThreeEditor/components/Sidebar/properties/fields/PropertyField.tsx: ReplacedDETECTOR_MODIFIERS_OPTIONSwithDETECTOR_MODIFIERS_OPTIONS_TYPE. [1] [2]src/ThreeEditor/js/sidebar/object/Object.Differentials.ts: Updated to useDETECTOR_MODIFIERS_OPTIONS_TYPE.src/ThreeEditor/js/sidebar/object/Object.Quantity.ts: Changed to useSHIELDHIT_DETECTOR_KEYWORD_OPTIONSand commented out unused code. [1] [2] [3]