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Forsaken Powers

Taeguk edited this page Jun 23, 2026 · 1 revision

Forsaken Powers

Defeating a Lord grants you its Forsaken Power automatically — no extra steps needed. From then on you can equip and activate it just like a vanilla Forsaken Power, and it follows the same rules: most last 10 minutes once activated, with a 20-minute cooldown before you can use it again.

The seven Forsaken Powers

Tide's Grace — Neck Lord

The Neck Lord's mastery of water flows through you. While swimming, your stamina is restored instead of drained. While Wet, all of your melee attacks deal extra damage — and the Wet status can no longer harm you.

Forest's Embrace — Greydwarf Shaman Lord

The trees themselves shelter you. Standing by any mature tree counts as shelter. Sit beside a tree with no monsters nearby to heal — the older the tree, the stronger the gift, from a gentle trickle near a Beech up to a strong mend near Yggdrasil roots or a Charred tree. Stay seated long enough and the forest grants you a Rested buff, with older trees stretching that buff even longer.

Plague Bearer — Draugr Elite Lord

Poison cannot touch you. Your poison attacks burn fiercer, and you recover health faster than usual while the power is active.

Howl of the Pack — Fenring Lord

The pack answers your call. On activation, every tamed creature near you is fully healed, and a ghostly Phantom Wolf fights at your side for a time. Any tamed wolf near you deals much more damage for the next several minutes.

If you have the Pack Whisperer Blessing active when you call the pack, the bond runs deeper: your wolves take far less damage, the Phantom Wolf sticks around longer and becomes untouchable, and a higher Blood Magic skill summons more than one Phantom Wolf.

Bull Rush — Lox Lord

Unstoppable. You cannot be staggered, your attacks cost much less stamina, and your adrenaline (if you're using a trinket) surges with every strike.

Hive Sight — Seeker Lord

The hive shows you its prey. For the duration, every hostile creature nearby is marked on your minimap and gives off a faint glow — visible even through stone walls and mist.

Valkyrie's Rally — Fallen Valkyrie Lord

The fallen Valkyrie answers your call to arms. Unlike the other powers, this one fires once and then needs its full cooldown before you can call on it again — but it hits hard: every player near you (including yourself) is instantly restored to full Health, Stamina, and Eitr, has Adrenaline maxed out if wearing a trinket, gets wrapped in a powerful shield bubble, and receives a long-lasting Rested buff. A perfect power to pop before — or in the middle of — a tough fight with friends.