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Making Offerings

Taeguk edited this page Nov 14, 2026 · 1 revision

Making Offerings

An offering is anything that scores points when you burn it in an Obliterator. The points go to the server's shared pool and to your own total.

How to sacrifice

  1. Build an Obliterator (the vanilla Mistlands piece) or use any Obliterator on the server.
  2. Open it and put your offerings inside — trophies, the Deep North boss's Crown Jewel, a Dragon Egg. See Offering Points for everything that scores.
  3. Close it and pull the lever (press E on the lever).
  4. The items burn. A message in the middle of your screen tells you what the gods thought:
Message Meaning
The gods accept your offering: +12 (pool 340) You scored 12 points; the pool now holds 340
The gods accept your offering: +40 (pool 380) - some of it over today's limit Part of it scored; the rest hit your daily limit
The gods are sated today. 0 points counted. You are at your daily limit; nothing scored
The gods ignore this offering. Nothing in it was an offering (wood, stone, gear…)

The same line also goes to your chat.

Who gets the points

  • The player who pulls the lever gets the points, whoever put the items in.
  • You must be within 15 m of the Obliterator when you pull it.
  • Points belong to your account (your Steam/Xbox account), not to one character. All your characters share one total and one daily limit.
  • Every point also goes into the pool, which belongs to the whole server.

What happens to the items

Everything in the Obliterator burns, exactly as in vanilla — offerings and non-offerings alike. Items that are not offerings score 0 but are still destroyed, so take out anything you want to keep.

The burn ritual of Dvergr Expanded's companions does not count as an offering.

Items that always score 0

Item Why
Anything not on the points list Not an offering
Items spawned with cheats (spawn, itemset, devcommands) The game marks them as cheated
Donation-shop items (once valheim-donations tags them valcoin) Bought, not earned

Boss and Lord trophies: full value once

A boss trophy (Eikthyr to Fader, plus the Deep North boss's Crown Jewel) or a Biome Lord trophy scores its full value the first time your account offers it. Every copy after that — in the same burn or any later one — scores 1 point.

Example, three Eikthyr trophies the first time: 10 + 1 + 1 = 12 points. Three more later: 3 points.

This never resets. Each player gets the full value of each boss once, ever.

The daily limit

To stop farming, each account can score at most 200 points per day (server setting).

  • The day starts at 00:00 server time (configurable).
  • Items over the limit still burn but score 0; a stack that only partly fits is trimmed.
  • First-time boss and Lord trophies don't count against the limit and always score in full (extra copies in that same stack ride along). Repeat copies offered later do count.
  • The lever's hover text shows how much you have left: Your offerings today: 180/200.

Why offer?

  • Every 150 points the realm offers starts a blessing for everyone.
  • The pool pays for the rites: Restock (250) and Regrowth (750).
  • You need to have offered at least 10 points to propose or vote on a rite.

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