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Performance test with LibGdx Ashley Entity System

Simply create 600 entities per second, and toggle the entity life of 10 seconds by press Q key.

Result shows the performance drops dramatically after 60,000 entities are created. The removal of entities also takes heavy load.

Performace is significantly worse than Artemis-odb. Refering test.

https://github.com/yichen0831/PerformanceAshley/raw/master/screenshot.png

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Performance test with LibGdx Ashley Entity Engine

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