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github-actions[bot] edited this page Oct 30, 2026
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Death Outcomes is a lightweight, server-side Minecraft mod designed to add engaging, customizable consequences to player deaths. Whether you operate a competitive PvP SMP, a hardcore survival server, or a casual multiplayer realm, Death Outcomes provides meaningful rewards and tactical tracking tools:
![]() Player Head Drops Claim fallen opponents' heads with authentic skin textures and PvP validation. |
![]() Player's Compass Craft an enchanted compass that locks onto a target player's live or last-known position. |
| Guide | Description |
|---|---|
| Features and Mechanics | Detailed walkthrough of player head drops, PvP damage detection, compass tracking, and crafting recipes. |
| Server Configuration | Complete reference for all settings in death_outcomes-server.toml with presets for PvP and PvE servers. |
| FAQ and Troubleshooting | Common questions, compass behavior details, offline handling, and troubleshooting advice. |
- 100% Server-Side: Players can join with standard vanilla clients without needing to download any mod or resource pack.
- Reliable PvP Detection: Supports both direct sword/axe hits and indirect kills via arrows, tridents, fireworks, splash potions, and magical damage.
- Persistent Offline Tracking: Tracks players even after they disconnect by storing their last known coordinates and dimension in world data.
Death Outcomes is developed and maintained by yigit-guven under the GNU LGPLv3 License.
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