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Releases: SabakiHQ/Sabaki

v0.52.2

04 Sep 18:45
4d06ebd
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What's Changed

  • Fix regression in theme installation introduced in v0.52.1 (#897)
  • Fix regression in Markdown link rendering introduced in v0.52.1 (#898)
  • Reintroduce package-lock.json to source package to ensure more stable builds in from-source distributions like the AUR package

Full Changelog: v0.52.1...v0.52.2

Sabaki v0.52.1

20 Aug 03:32
6e29df5
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What's Changed

  • Fix flickering grid lines on some scaling factors/resolutions, (thanks to @billhails, #825)
  • Upgrade various dependencies for performance and security upgrades
  • Upgrade to Shudan 1.7.1 (#883)
    • This includes a few rendering improvements, like SVG stones and better-aligned grid lines

Full Changelog: v0.52.0...v0.52.1

Sabaki v0.52.0

06 Jul 02:12
v0.52.0
6c1c309
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Added

  • Leapfrogged from Electron 8 to Electron 13, which among other performance and
    stability improvements, brings native Apple Silicon (M1) support to Mac builds
  • Added support for PandaNet UGF format files
  • Added 'Quit' option to File menu (thanks to @HiggsTardigradeTau, #746)
  • Add Linux ARM64 build (thanks to @borongyuan #735)
  • Support relative paths to engines (thanks to @ebifrier, #698)

Fixed

  • Comment box was still in edit mode layout, even if disabled (thanks to
    @FanJeldmann, #784)
  • Markdown tables would hang edit mode, now tables are correctly rendered (#788)
  • Detach all engines when the window is closed (thanks to @ebifrier, #700)
  • Analysis variation replay was not removed when navigating to a different node
    (thanks to @ebifrier, #712)
  • Comment display was incorrect when navigating while Edit mode is active
    (thanks to @ebifrier, #711)
  • Failed to load external links in comments (thanks to @baldor-f, #754)

Changed

  • Ctrl+H toggles the visibility of the analysis heatmap, and
    Ctrl+Shift+H cycles through the different types of heatmap labels
    (#752)

Sabaki v0.51.1

12 Apr 15:17
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Added

  • Portable version for Windows (thanks to @ivysrono)
  • French language support (thanks to @romton843)

Fixed

  • Fix relative coordinates representation

Sabaki v0.51.0

02 Apr 15:21
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Added

  • Ability to hide heat map in analysis mode (#649)
  • Ability to disable heat map variation replay (thanks to @ebifrier, #668)
  • Ability to show score lead on board in analysis mode for engines that support it, e.g. KataGo (#589)
  • Ability to show alternate coordinate labels (thanks to @ebifrier, #665)
  • Ability to preserve window state (thanks to @ivysrono, #670)
  • Multilanguage support thanks to our translators (#647)

Fixed

  • Fix a bug where captured stones are counted towards the wrong player (#658)

Sabaki v0.50.1

13 Mar 15:15
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Fixed

  • Fix a regression where SGF decoding didn't work (SabakiHQ/sgf#7)
  • Fix Zen engine not working (#643)
  • Fix board transformation not working (#644)
  • Fix loading language files not working

Sabaki v0.50.0

11 Mar 12:35
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New engine handling system

Added

  • Complete overhaul of the engine handling system, more than two engines can be
    attached and given player/analyzer roles, also not blocking the user from
    editing while generating moves
  • Support for KataGo's non-square boards
  • Ability to hide the winrate graph (#608)
  • Display winrate and winrate change above the winrate graph (#620)
  • Add macOS specific standard keyboard shortcut to close window with
    Command+W (#625)
  • Add keyboard shortcuts for scoring/estimation (#345)

Changed

  • Board transformations (rotation/flip/inversion) are now temporary and faster,
    transforms coordinates as well, located in the 'View' main menu, and have
    dedicated keyboard shortcuts
  • Removing root node will now delete all other nodes and clear the board

Fixed

  • Fix 'Update Result' not working in the score drawer (#580)
  • Fix comment not updating when exiting edit mode too fast (#584)
  • Fix comment text getting erased while in engine analysis mode (#637)

Sabaki v0.43.3

13 May 17:55
6bc4fed
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Added

  • Node flattening operation now preserves player's turn (Thanks to @dfannius)
  • Add ability to see and edit game comment (GC SGF property) in the info drawer (Thanks to @fohristiwhirl)

Fixed

  • Files with really long variations don't freeze the app anymore
  • Fix adding SGF properties via the 'Edit SGF Properties' drawer not working
  • Fix handicap stones in wrong positions when changing board size
  • Fix encoding detection not working

Sabaki v0.43.2

27 Apr 17:17
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Added

Changed

  • Create compressed SGF with no unnecessary whitespace by default

Fixed

  • Don't clear edit history on reloading file when file has been changed externally
  • Fix clearing certain game info fields not working
  • Fix engines making three consecutive passes in engine vs. engine games
  • Fix engine vs. engine games getting stuck in analysis mode
  • Fix engine synchronization problems with passing moves

Sabaki v0.43.1

17 Mar 16:46
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Fixed

  • Fix setting handicap stones not working