CET Mac v1.0.0
An in-game cheat/mod console for Cyberpunk 2077 on macOS (Apple Silicon). The kind of thing
Cyber Engine Tweaks does on Windows, on a platform where CET doesn't exist. Press a key in-game,
a console appears, and you type commands. CET item codes from the internet paste in and work as-is.
Install (no Terminal needed)
- Download CET-Mac.dmg (or CET-Mac.zip) below.
- Open it and run CET Mac.
- Click Install, then Play.
- In-game, press the backtick/tilde key (
`) or F1 to open the console. Typehelp.
The app finds your game, installs the files, and launches it. Steam Cloud saves keep working,
and the game exits cleanly.
Requirements
- macOS on Apple Silicon (arm64).
- Cyberpunk 2077 v2.3.1, Steam. GOG support is in progress (not supported yet; engine offsets differ).
What you can do
- Items:
give Items.X <qty>,removeitem,money, plus CET-styleGame.AddToInventory("Items.X", n). - Character:
perks,attrs,relic,level,heal. - World:
teleportwith position bookmarks,setfact. - Power tools: a generic
call <Class> <Method>bridge to any observed RTTI method. - Console quality of life: command history (up/down) and clipboard (Cmd+V/C/X/A).
Full command list: docs/COMMANDS.md.
Known limits
- godmode registers with the engine but on 2.3.1 still takes hit damage (it prevents death, not damage).
- Teleport is blocked by the game during active combat. Bookmarks reset each launch.
- Quest-gated items (for example
Items.mq007_skippy) need the relevant quest active to appear. - Not yet implemented: vehicle summon, equip-to-slot, NPC/vehicle spawning. Contributions welcome.
Safety
Single-player and personal use only, on your own legally-owned copy. Modding can corrupt saves,
so back them up. Not affiliated with CD PROJEKT RED.
For developers
Source, build instructions, and a full reverse-engineering write-up are in the repo
(TECHNICAL.md).
Credits
Built on Dear ImGui, Frida, and the RED4ext macOS port. MIT licensed. If it saved you some hassle,
you can support development on Ko-fi.
