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  1. Game-Programmer-Study-Notes Game-Programmer-Study-Notes Public

    Forked from QianMo/Game-Programmer-Study-Notes

    ⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

  2. GPU-Gems-Book-Source-Code GPU-Gems-Book-Source-Code Public

    Forked from QianMo/GPU-Gems-Book-Source-Code

    💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

    C++

  3. FX11 FX11 Public

    Forked from microsoft/FX11

    Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

    C++

  4. DirectXTK DirectXTK Public

    Forked from microsoft/DirectXTK

    The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

    C++

  5. directx-sdk-samples directx-sdk-samples Public

    Forked from walbourn/directx-sdk-samples-reworked

    This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK

    C++

  6. GameEngineFromScratch GameEngineFromScratch Public

    Forked from netwarm007/GameEngineFromScratch

    配合我的知乎专栏写的项目

    C