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Development log
Zainab Tariq edited this page Dec 17, 2019
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90 revisions
- Defined worst and best case
- Set up Unity project
- Steam VR Plug-in installed
- Created shader for Laser in using Unity Shader graph
Problem
- Shaders were shown pink
Solution
- Shader Graph only works with either LWRP (Lightweight Render Pipeline) or HDRP (High Definition Render Pipeline) of Unity
- For VR LWRP is better!
- Created Grid shader for the Room in Shader Graph
- The UV translate in X and Y Axis by using time node
Problem
- The animations/ translation of UV is an infinite loop
Solution
- Possible solution would be to change the speed by setting the time to 0 instead of 1
- Fixed the speed of the time for the grid shader by using multiplier node since boolean only has an input in Shader Graph
- Tried making another laser material that glows and is static
Problem
- There was no hollow around the light and neither shadows casted by the light
Solution
- One possible solution would be to use volumetric light
- Auro Volumetric Light asset installed
Problem
- All Shaders were shown pink Solution
- changed all shaders to LWRP
- Volumetric Lights still didn't show
- Tried uploading the project to git hub Problem
- Files too large hence the project couldn’t be uploaded Solution
- Tried using Git LFS (Large File Storage) which also didn’t work
- Tried using different Volumetric light asset which also didn't work Problem
- Volumetric lights don't work in LWRP
- Some Volumetric lights still weren't shown right Solution
- Load Volumetric Light scripts in the camera ** to do:**
- Aura volumetric lights not shown right
- Possible solution: Steam player prefab Camera setup wrong?
- Volumetric light still don't work right
- Project still couldn't be uploaded on Github