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Timetable
Zainab Tariq edited this page Jan 8, 2020
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36 revisions
November
- finalize the concept
- set up Unity project
- laser lights shader/material in Unity
- 3D modeling
December
- testing in VR
- animation of lights
January
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texturing of the environment, e.g the textures of the room.
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Design and implementation of interactions in Unity ** how to move in the space (teleportation/walking)
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sound design -> mix sounds (samples) which fit to the animations of the sound.
February
- adding more animations of the light.
- adding effects, e.g fog
- ambient lighting
- sphere animation
- testing
March
- extra interactions (according to the position of the user)
- attach sound to objects + functionality
- change scale
- ambient music
- instructions at the beginning of the experience