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Timetable

Zainab Tariq edited this page Dec 17, 2019 · 36 revisions

November

  • finalize the concept
  • set up Unity project
  • laser lights shader/material in Unity
  • 3D modeling

December

  • sound design
  • animation of lights

January

  • texturing of the environment
  • implement interactions in Unity

February

  • adding effects, e.g fog
  • ambient lighting
  • sphere animation
  • testing

March

  • extra interactions (according to the position of the user)
  • attach sound to objects + functionality
  • change scale
  • ambient music
  • instructions at the beginning of the experience

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