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Timetable
Zainab Tariq edited this page Dec 17, 2019
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36 revisions
November
- finalize the concept
- set up Unity project
- laser lights shader/material in Unity
- 3D modeling
December
- sound design
- animation of lights
January
- texturing of the environment
- implement interactions in Unity
February
- adding effects, e.g fog
- ambient lighting
- sphere animation
- testing
March
- extra interactions (according to the position of the user)
- attach sound to objects + functionality
- change scale
- ambient music
- instructions at the beginning of the experience