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Timetable
Zainab Tariq edited this page Feb 12, 2020
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##updated Timeline
| Tasks | Status |
|---|---|
| finalize the concept | ✓ |
| set up Unity project | ✓ |
| laser lights shader/material in Unity | ✓ |
| Tasks | Status |
|---|---|
| testing in VR | ✓ |
| setting up the room with different lights | ✓ |
| animation of lights (lasers and lightspheres) | ✓ |
| Tasks | Status |
|---|---|
| texturing of the environment, e.g the textures of the room | ✓ |
| how to move in the space (teleportation/walking) | ✓ |
| Design and implementation of interactions in Unity | |
| scripting (playing animations accordingly) | |
| sound design | |
| mix sounds (samples) which fit to the animations of the lights |
| Tasks | Status |
|---|---|
| add sound to the animations | |
| animations of colors | ✓ |
| add sounds to single objects (light spheres) | |
| add more animations of the light | |
| adding effects, e.g fog | |
| ambient lighting | |
| interaction with spheres (disappear when touched & play sound attached) | |
| animations of sphere so that they rotate around the player | ✓ |
| Tasks | Status |
|---|---|
| testing | |
| another room with string like lights that can be moved resulting in playing different sounds | |
| attach sound to objects + functionality | |
| ambient music | |
| instructions at the beginning of the experience |
November
- finalize the concept ✓
- set up Unity project ✓
- laser lights shader/material in Unity ✓
- 3D modeling ✓
December
- testing in VR ✓
- setting up the room with different lights ✓
- animation of lights (lasers and lightspheres) ✓
January
-
texturing of the environment, e.g the textures of the room ✓
-
Design and implementation of interactions in Unity
-
scripting (playing animations accordingly)
- manipulate the lights (play Animation) by using switches/moving some objects (spheres)
- how to move in the space (teleportation/walking) ✓
-
sound design
- mix sounds (samples) which fit to the animations of the sound
February
-
adding sound to the animations
-
animations of colors
-
adding sounds to single objects (light spheres)
-
adding more animations of the light.
-
adding effects, e.g fog
-
ambient lighting
-
sphere animation
- animations of sphere so that they rotate around the player.
-
testing
March
- extra interactions (according to the position of the user)
- another room with string like lights that can be moved resulting in playing different sounds
- attach sound to objects + functionality
- ambient music
- instructions at the beginning of the experience