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OBX 1.3.0

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@zcripted zcripted released this 25 Jun 18:43

Module Management

  • New: /obx mod list shows all supported OBX modules and whether each one is enabled or disabled.
  • New: Click the ENABLED or DISABLED status in /obx mod list to toggle that module.
  • Added: Standard module commands using /obx mod <name> toggle|on|off|status.
  • Improved: Module status messages now use OBX's boxed message style with cleaner toggle buttons.
  • Improved: Module config names still show periods, but no longer open like clickable links in chat.
  • Stable: Older module commands still work, so existing server owner workflows are not broken.

Announcement Manager

  • New: Announcement Manager for automatic and manual server announcements.
  • New: /announce <id> sends a configured announcement to the server.
  • New: /announce preview <id> lets staff preview an announcement before sending it.
  • New: /announce list shows available announcement IDs.
  • New: /announce reload reloads announcement settings without restarting the server.
  • Added: /ann as a short alias for /announce.
  • Added: systems/announcements.yml for announcement messages, timers, and rotation mode.
  • Added: Example welcome and Discord announcement templates with cleaner formatting and hover examples.
  • Fixed: Announcement preview errors on newer Paper builds caused by a removed Bukkit server-name API.
  • Fixed: <newline> placeholders in announcement text and hover tooltips now render as real new lines.

RandomTP

  • New: /rtp and /randomtp teleport players to a random safe location.
  • Added: /wild and /wilderness aliases.
  • Added: RandomTP settings in config.yml, including worlds, radius, cooldown, warmup, search timeout, and safety checks.
  • Added: /obx mod randomtp toggle|on|off|status support.
  • Improved: RandomTP checks loaded chunks first so active or pregenerated worlds feel faster.
  • Improved: Paper servers use urgent async chunk loading instead of blocking the main server thread.
  • Improved: Safe-location checks sample multiple spots and scan for a real two-block standing space.
  • Added: Successful RandomTP messages include click-to-copy coordinates.

Kill Mode

  • Improved: Kill mode confirmation messages now show the killed entity, distance, and death location.
  • Added: Hover details for killed entities, including name, type, death location, and UUID.
  • Added: Click-to-teleport action for the killed entity's death location.
  • Added: A temporary 10-second grave marker at the killed entity's death location.
  • Improved: Grave markers now use a cleaner hologram and a visible marker icon.
  • Fixed: Kill mode now ignores its own temporary grave marker entities.

Sell All

  • Improved: /sellall success messages now have cleaner spacing and separate action buttons.
  • Added: A protected, view-only Sold Items GUI for reviewing what was sold.
  • Added: Sold-item lore now shows category, sold amount, buy values, sell values, and total received.
  • Added: A Sale Summary item showing transaction ID, total received, balance before and after, balance change, and the highest-value sold item.
  • Improved: Buy values use red and sell values use green for easier reading.
  • Improved: The Balance button hover now highlights /balance.

Admin GUI

  • Improved: Module Toggles GUI layout now keeps module items in clean slots across rows.
  • Improved: Module tiles include plain-English descriptions for server owners.
  • Improved: Module toggle feedback now uses cleaner OBX boxed messages with a toggle button.

Compatibility

  • Stable: No breaking API changes.
  • Stable: Existing module toggle commands still work.
  • Supported: Paper async chunk loading is used when available for RandomTP.
  • Supported: Older platforms avoid blocking chunk generation where the async Paper API is not available.
  • Supported: Folia-style region and entity scheduling helpers are used for touched teleport and marker work.

Issues & Feedback

  • Report: Bugs, exploits, problems, suggestions, and feedback on the OBX issue page.