A simple Unity sorting prototype where the player drags objects into the correct category zone.
- Drag-and-drop interaction
- Multiple drop zones
- Correct / wrong item validation
- Multi-type item support (for example, Fish can belong to more than one category)
- Wrong-answer feedback
- Child-friendly visual design with icons and labels
- Unity (2D)
- C#
- Drag an item
- Drop it into the correct category zone
- If the match is correct, it stays in the zone
- If the match is wrong, it returns and shows feedback
This project was built to practice reusable interaction systems, category-based validation logic, and simple educational game design for children.