Skip to content

Shader Interop #49

@gmodarelli

Description

@gmodarelli

Hello there, I don't think this is really an "issue", but I wanted to know if there are plans to introduce some form of shader interoperability between Zig and HLSL.

I haven't had a need for it until yesterday and my first idea was to declare structs and DEFINEs in a C header file and import it in Zig and include it into my HLSL shaders.

Any thoughts on it?
Thank you :)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions