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Trailer Video: https://www.youtube.com/watch?v=2-pjouyE7Q8

GRIDLOCK

A First-Person 3D Maze Escape Game Built in Godot 4

Developer: Zachary Goldberg
Platforms: Windows & Mac


Overview

Gridlock is a first-person maze escape game where players must navigate a large maze, collect glowing gems, avoid patrolling drone orbs, and reach the exit before time expires.


Features

First-Person Movement

  • WASD movement
  • Mouse-look
  • Shift Sprinting
  • Jumping
  • Footstep sounds

Collectible Gem System

  • Floating, spinning gems
  • Gem count UI
  • Fade-out animation on pickup

Timer & Game Manager

  • Countdown timer
  • Win & lose conditions
  • Signals to UI

Drone Orb Enemies

  • Floating patrol drones
  • Reset player on contact
  • Moves around an area

UI System

  • Main Menu
  • Pause Menu
  • How to Play
  • About Screen
  • Win/Lose overlays
  • HUD display Timer & Gems

Save/Load

  • Save Timer & Gem count
  • Continue at any point
  • Loads player position & rotation

Audio

  • Background music
  • Footstep sound effect
  • Button click sound effect
  • Gem pickup sound effect
  • Drone attack sound effect

Level Design

  • Pebble floors
  • Hedge walls
  • Exit archway

How to Play

Objective

Collect all gems, avoid drones, and escape through the archway before time runs out.

Controls

Action Key
Move W A S D
Look Mouse
Jump Space
Sprint Shift
Pause Esc

Win Condition

  • Collect all gems
  • Archway unlocks
  • Walk through the archway

Lose Conditions

  • Timer reaches zero
  • Drone orb touches the player

Both conditions display restart + menu buttons.


Installation

Windows

  1. Download the Gridlock.exe.zip
  2. Extract all files
  3. Run Gridlock.exe

Mac

  1. Download the Gridlock.dmg.zip
  2. Open it and drag Gridlock to Applications
  3. Run the app

Credits

Developer

Zachary Goldberg

Engine

Godot Engine 4.4.1


License

This project was created for academic use.
Redistribution or commercial use requires permission from the developer.


Thank You for Playing Gridlock!

Feel free to reach out with feedback or suggestions.

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