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Recommended Workflow
0Templ edited this page Jul 7, 2026
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Profile values can be tuned from the in-game config screen.
A practical workflow is:
- Create a profile JSON with valid fields, or copy already existing one.
- Load the resource pack in game.
- Open the Soft Imprints config screen.
- Adjust layer shape, decay, surface, and priority settings.
- Copy the resulting values from the generated config back into the profile JSON.
The generated config is saved in:
config/softimprints/profiles/<namespace>/<profile_id>.json
For example:
config/softimprints/profiles/my_pack/mud.json
Texture files, texture ids, translations, and supported blocks should still be edited in the resource pack.