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Recommended Workflow

0Templ edited this page Jul 7, 2026 · 2 revisions

Profile Tuning

Profile values can be tuned from the in-game config screen.

A practical workflow is:

  1. Create a profile JSON with valid fields, or copy already existing one.
  2. Load the resource pack in game.
  3. Open the Soft Imprints config screen.
  4. Adjust layer shape, decay, surface, and priority settings.
  5. Copy the resulting values from the generated config back into the profile JSON.

The generated config is saved in:

config/softimprints/profiles/<namespace>/<profile_id>.json

For example:

config/softimprints/profiles/my_pack/mud.json

Texture files, texture ids, translations, and supported blocks should still be edited in the resource pack.

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