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MoltenVR Preview v0.3.2

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@112cxyz 112cxyz released this 07 Jul 14:45

MoltenVR Preview 0.3.2

7-day free preview. Play PCVR games on an Apple Silicon Mac, streamed to any ALVR headset.

Download MoltenVR-Preview-v0.3.2.zip, unzip, drag MoltenVR.app to /Applications, open it.

New in 0.3.2: VR Performance Improvements

  • Zero-copy frame capture - Vulkan games write frames straight to shared memory on the GPU,
    and Minecraft VR (Vivecraft) goes all the way: game GPU to encoder with no CPU pixel copies
    at all. Lower CPU load, less heat, a bit less latency.

  • Resolution without restarts - the per-eye resolution picker now applies live; no rebuild,
    no reinstall. A running game picks it up on its next launch.

  • Stream stability - the connection now survives the headset sleeping or leaving the
    immersive space, and bad field-of-view data from the client no longer breaks rendering.

  • Vivecraft FBT calibration no longer crashes the game - the shim reported body-tracker
    input paths (feet/elbows/knees) as the controllers, so Vivecraft thought full-body trackers
    existed and crashed during calibration. Height/FBT calibration now works (no trackers found,
    as expected without FBT hardware).