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MoltenVR Preview v1.0.0-beta.1

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@112cxyz 112cxyz released this 08 Jul 21:25

The biggest MoltenVR update yet: a completely new app, a smarter games library, and a major VR controller input overhaul.

New look

  • Redesigned app with a new Home dashboard: featured game from the community catalogue, your games and recently played at a glance, and a status bar showing the whole Game > Stream > Headset chain
  • Stream settings (connection, protocol, bitrate, resolution) now live in a popover next to Start VR and apply live - the stream restarts in a couple of seconds, no relaunch
  • System health is a single verdict (All set! / Playable / Issue detected) - click it to see exactly what needs fixing and how

Games

  • Your library is now a cover-art grid: every game found in your bottles, external drives, and manual adds, with real artwork fetched automatically
  • Click a card to edit: rename, rate, pick cover art, assign a bottle, mark games as non-VR, patch or launch - all in one panel
  • Steam has its own card: launch the client straight from Games, with launch options and a bottle picker
  • Minecraft is one card with a version picker for your Vivecraft instances
  • Cover search built in - or upload your own image
  • Steam's own tooling (redistributables, CEF, runtimes) no longer shows up as "games"

Community catalogue

  • Browse games verified by other MoltenVR players, with covers, engine/API details, and setup notes
  • Games you own are matched automatically and badged on your cards
  • Submit your own results from the app

Controller input - the big one

  • Fixed missing joystick movement in many OpenVR titles (Half-Life: Alyx, The Lab, and other SteamVR-era games): the runtime now understands trackpad-style bindings and touch states, which most of these games use for locomotion
  • New Controllers section (enable in Settings > Sidebar): see your controllers' sticks, triggers, and buttons live as the headset sends them - perfect for checking "is my input even arriving?"
  • Per-game input tuning: deadzone, sensitivity, swap sticks, invert Y, and A/B/X/Y button remapping - changes apply live while the game is running

Bottles

  • Cleaner bottle list with readiness badges and a guided setup flow that highlights your next step
  • A proper "Stop all Wine processes" button for when Steam leaves stragglers behind