v0.2.0 (2026-08-26)
Highlights
- Nest (turret) position sync — host-authoritative MoveTurret/SetTurretLocation (MsgType=146). Nest coordinate now identical on both ends → trajectory display / shell impact / teleprinter [GRID ] all align.
- Entity type icons + host-authoritative entity positions (fixes entity type desync and position fighting).
- ControlSync delta-only broadcast — reverted ControlFull full-override (fixes start-state desync); Locking Lever skip-full.
- MapToken nest-token start-state fix — nest token is a draggable marker (kept in sync), but start position is not broadcast (game places it, same seed both ends); only player drags are broadcast.
- NetworkGovernor (bandwidth/queue tiers) + NetLagSim (packet cap / bandwidth / loss simulation).
- Frame diagnostics (FrameDiagUI).
- OpenNestCore: RoutingLogger / ModLog.
Packages (4)
- BepInEx-Mod / MelonLoader-Mod / BepInEx-Standalone / MelonLoader-Standalone
Third-Party Assets
German WW2 Soldier by nisuaia, CC BY 4.0 (adapted/modified). See README.