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0.14.0

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@1Solon 1Solon released this 09 Sep 17:30
  • Show elapsed and target turn times on campaign overview cards, with sorting in both directions.
  • Keep campaigns with unavailable timing values visible and consistently sorted last.
  • Base campaign “Updated” timestamps on the latest save upload.
  • Fix missing Discord active-player announcements after changing seats, with reliable delivery retries.
  • Preserve the latest accepted roster across navigation and campaign renumbering, and prevent stale responses from overwriting newer roster data.
  • Improve in-game password reset and undo handling for stale data, interrupted requests, navigation, and permission changes.
  • Validate password reset and undo responses before reporting success, and avoid automatically repeating operations with uncertain outcomes.
  • Consolidate save publication and recovery handling while preserving conflict safeguards and failed-upload cleanup.
  • Display turn-history and save-history timestamps in the viewer’s local timezone.
  • Fix save archive key configuration for API containers and document Dokploy setup.
  • Update campaign empty-state guidance to mention both /init and /register.
  • Upgrade Node.js, pnpm, NestJS, SQLite bindings, and application dependencies.
  • Refresh CI and desktop build tooling, including the pinned Rust toolchain.

Full Changelog: 0.13.2...0.14.0