gleditor v1.0.2
The Shader Editor That Actually Works™ - A standalone OpenGL ES shader editor with real-time preview and syntax highlighting.
📦 Downloads
| Platform | Architecture | File | Notes |
|---|---|---|---|
| Linux | x86_64 | gleditor-*-linux-x86_64.AppImage |
✅ Standalone - just download and run! |
| macOS | Apple Silicon | gleditor-*-macos-arm64.zip |
Requires Homebrew GTK (see below) |
| Windows | x86_64 | gleditor-*-windows-x86_64.zip |
✅ Standalone - extract and run! |
🚀 Quick Start
Linux (Standalone):
chmod +x gleditor-*.AppImage
./gleditor-*.AppImagemacOS (requires Homebrew):
# 1. Install dependencies (one-time)
brew install gtk+3 gtksourceview4
# 2. Extract and run
unzip gleditor-*-macos-arm64.zip
cd gleditor-*-macos-arm64
./run.sh
# Or install system-wide:
./install.sh
gleditorWindows (Standalone):
- Extract the ZIP file
- Double-click
gleditor.exe
✨ Features
- Real-time shader preview
- GLSL syntax highlighting
- Shadertoy compatibility
- 170+ autocomplete items
- Multiple shader templates
See README.md for full documentation.
Full Changelog: v1.0.1...v1.0.2