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gleditor v1.0.2

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@github-actions github-actions released this 11 Jan 16:33

gleditor v1.0.2

The Shader Editor That Actually Works™ - A standalone OpenGL ES shader editor with real-time preview and syntax highlighting.

📦 Downloads

Platform Architecture File Notes
Linux x86_64 gleditor-*-linux-x86_64.AppImage ✅ Standalone - just download and run!
macOS Apple Silicon gleditor-*-macos-arm64.zip Requires Homebrew GTK (see below)
Windows x86_64 gleditor-*-windows-x86_64.zip ✅ Standalone - extract and run!

🚀 Quick Start

Linux (Standalone):

chmod +x gleditor-*.AppImage
./gleditor-*.AppImage

macOS (requires Homebrew):

# 1. Install dependencies (one-time)
brew install gtk+3 gtksourceview4

# 2. Extract and run
unzip gleditor-*-macos-arm64.zip
cd gleditor-*-macos-arm64
./run.sh

# Or install system-wide:
./install.sh
gleditor

Windows (Standalone):

  • Extract the ZIP file
  • Double-click gleditor.exe

✨ Features

  • Real-time shader preview
  • GLSL syntax highlighting
  • Shadertoy compatibility
  • 170+ autocomplete items
  • Multiple shader templates

See README.md for full documentation.

Full Changelog: v1.0.1...v1.0.2