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Releases: 1e1001/DonutCountyAP

Donut County AP v0.2.0-preview.3

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@1e1001 1e1001 released this 22 Sep 01:16

World:

  • Level items are only given when levels: true.
  • snake_danger: false now has correct trash logic.
  • Gecko Park has many more rules on objects.
  • Other logic fixes in Beach Lot C, Chicken Barn, Honey Nut Forest.

Client:

  • Made the restart button always appear and work.

Compatible with stable worlds ≥v0.1.0.

Donut County AP v0.2.0-preview.2

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@1e1001 1e1001 released this 19 Sep 17:02

World:

  • Better install and debug tools documentation.
  • Fix filler items in unusual gen situations.
  • Fix starting trash types being given overzealously.
  • Maybe fix UT connection on older versions.
    • For some reason the fuzzer hates my UT, idk why.
  • Give trash types slightly better names.
  • Remove Milkcrate type, adjust Cage and Crate types.
  • sidewalkChunk (3) is no longer a Cockroach.
  • Add the one piece of trash in 999ft.
  • Some logic fixes (thanks, Sensokaeru!).

Client:

  • Temporary items received when connecting are ignored (again).
  • Actually save client settings in JSON, whoops.
  • Receving a depths trap while in the depths will no longer send you to the titlescreen instead.

Compatible with stable worlds ≥v0.1.0, might work with v0.2.0-preview.1 worlds.

Donut County AP v0.2.0-preview.1

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@1e1001 1e1001 released this 15 Sep 22:01

New options:

  • trash_souls: adds items to unlock different types of trash.
  • trashsanity (off, types, or all): makes every type/piece of trash a location.

These have had very little logic testing, so there's probably issues!
Additionally, I'm looking for help with adjusting the trash soul categories, probably merging some categories together to make items more impactful / reducing level replays.

World:

  • Removed pieces_unlock_levels, it's a weird setting that leads to restrictive games.
  • Regions now have readable names for trackers.
  • Better UT integration, including version mismatches.

Client:

  • Display errors/warnings in the chat console (non-connection errors are bugs!).
  • Other packet handling fixes.
  • Client settings are now saved as JSON, your settings will be reset.
  • Upgraded debug menu, with more tools for me.
  • Better handling of version mismatches.

Compatible with worlds ≥v0.1.0

DonutCountyAP v0.1.1

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@1e1001 1e1001 released this 23 Aug 19:38

World:

  • Fix some achievements not requiring their dependant item.
  • Add more info to world documentation, including Linux setup instructions.
  • Rename some entrances and item categories.

Client:

  • Fix an issue preventing connection to a slot if it has received items.
  • Buffer and re-send location checks in the case of sudden server disconnects.
  • Store some more tracker-adjacent data on the server.
  • Fix the claw machine secret code triggering many times.
  • Prevent quacking when you can't text.

The client is partially compatible with 0.1.0 worlds, some in-logic locations may be unreachable.

DonutCountyAP v0.1.0

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@1e1001 1e1001 released this 20 Aug 19:59

This is the initial unstable release:

  • Location checks for progress within levels ("checkpoints" / completions).
  • 16 achievements can also be locations.
  • Collect "Quadcopter Piece"s (placeholder name) to unlock a goal area.
  • Unlock "abilities", for hole-based effects and items to catapult.
  • A few levels can have special items/locations within them (Snake Danger, Salt & Pepper).
  • Mostly functional UT support.
  • A few fun traps / filler items.
  • Some extra QOL features for dialog and achievements.
  • And some yaml settings that can cause generation failure!